Skip to content

Latest commit

 

History

History
2 lines (2 loc) · 304 Bytes

GLOSSARY.md

File metadata and controls

2 lines (2 loc) · 304 Bytes

MapObject

The term that describes an abstract object on a tiled map. It contains a set of properties that further define how the object will be used/processed by the game engine. For example it can define certain attributes for a CollisionBox, a Creature or other types of entities. in the LITIENGINE.