- ship rendering
- gravity
- ship position rendering
- ship motion
- ship collision detection
- interesting nozzle spray pattern
- text rendering
- terrain collision capabilities
- resolution selection
- window aspect ratio
- set fullscreen
- show score
- pausing
- pausing particle travel bug.
- music
- Game over screen
- level generation
- progressive level generation
- scrolling behavior
- progressive game mechanics
- initialization (flags, logging)
- improved ship rendering
- wireframe ship rendering
- highres glow
- separated gaussian glow
- level edge glow
- CI
- configs (load emitter params, etc from proto)
- less uniform droplets when they fall off a platform
- Find long pole in compilation
- cross platform (windows and mac os)
- CI builds linux binaries
- CI builds macOS binaries
- CI builds Windows binaries
- 2d fluid sim