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changelog.txt
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changelog.txt
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---------------------------------------------------------------------------------------------------
Version: 0.2.4
Date: 2022-07-24
Changes:
- Misprint in "industrial-furnace" corrected.
- Iron vanilla amount returned in Steel recipe for SpaceG playthrough. Player must always obtain iron in huge amounts for bullets and steel unless big breaker mod is used.
- Recipe category for coking added.
- Fixing balance for coke chemical fuel properties (it mustn't give more energy per source coal mass, but will give less pollution comparing to coal).
- Added coking plant chemical and electrical (both 3x3). Game chain: 2 electric foundries need 1 coking-plant + 4 iron producing steel/electric furnaces.
- Replaced 4x4 size chemical foundry with twice slower one (graphics 3x3 from APM mod). 4x4 simply doesn't work out in early game balance.
- Coke demand for Silicon recipe is halved to avoid making Coal most important game raw mineral. Iron must keep it's first place.
- Made electrical foundry available before processing unit and production tech packs are produced -> moving electrical foundry one era earlier.
- Added sulphur probability in Coke co-products as a bit of reality. Shouldn't spoil balance as 400 processed coal giving 3 sulphur is negligible.
---------------------------------------------------------------------------------------------------
Version: 0.1.1
Date: 2022-02-22
Features:
- Korean (ko) l10n thanks to x2605
---------------------------------------------------------------------------------------------------
Version: 0.1.0
Date: 2022-02-17
Fixes:
- K2+SE rare metal + vulcanite + refractory now works
---------------------------------------------------------------------------------------------------
Version: 0.0.12
Date: 2022-02-12
Features:
- Minimal mode setting. Only visible and used for certain mods (like Aluminum).
Intended as a workaround due to the way required dependencies work in Factorio.
Disables foundry buildings and many recipe changes. Intended to allow people to opt out of
using Foundry buildings while still letting Foundry be a required dependency for certain
other mods (like Aluminum). Founding will happen in assemblers.
Fixes:
- Processed fuel works in foundries with K2 + AAI Industry both enabled, once again.
- Refractory recipes: Productivity no longer applies to refractories
---------------------------------------------------------------------------------------------------
Version: 0.0.11
Date: 2022-02-02
Changes:
- Refractory recipes: Remove "Imersium Plate" recipe - was not meant for endgame materials.
- Refractory recipes: Add "rare-metals" recipes.
- Refractory recipes: Change Space Exploration ore refractory recipes to new tech.
---------------------------------------------------------------------------------------------------
Version: 0.0.10
Date: 2022-01-31
Fixes:
- Fix default setting for refractory recipes.
WARNING: If you use these recipes, update your refractory recipes setting before
saving your game.
- Fix some refractory recipes when used without certain mods
- Fix some refractory recipe product amounts
Changes:
- Minor compatibility updates
---------------------------------------------------------------------------------------------------
Version: 0.0.9
Date: 2022-01-25
Changes:
- Add deadlock stacking recipe for coke
- Add entity-description strings (due to minor issue with SE)
---------------------------------------------------------------------------------------------------
Version: 0.0.8
Date: 2022-01-08
Changes:
- New icon
Fixes:
- K2 issue with nil ingredients
---------------------------------------------------------------------------------------------------
Version: 0.0.7
Date: 2022-01-02
Fixes:
- Fix issue with more efficient founding recipes
---------------------------------------------------------------------------------------------------
Version: 0.0.6
Date: 2022-01-01
Features:
- Graphite compatibility - crucible
- New option to enable more efficient founding of plates using refractory materials
Fixes:
- Steel time adjustment fix
---------------------------------------------------------------------------------------------------
Version: 0.0.5
Date: 2021-08-20
Changes:
- Minor refactor
- Fix production deadlock with bio industries + silicon
---------------------------------------------------------------------------------------------------
Version: 0.0.4
Date: 2021-07-21
Changes:
- Both foundry items are more expensive
- Both foundry entities use more energy: burner doubled, electric quadrupled
Features:
- Setting to enable other "assembling machine" entities to do foundry tasks.
---------------------------------------------------------------------------------------------------
Version: 0.0.3
Date: 2021-07-19
Features:
- Krastorio2 compatibility
- Space Exploration/AAI compatibility
---------------------------------------------------------------------------------------------------
Version: 0.0.2
Date: 2021-07-18
Features:
- Thumbnail
---------------------------------------------------------------------------------------------------
Version: 0.0.1
Date: 2021-07-17
Features:
- New foundry building, coke (optional), updated recipes