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Consumables as per Y0 SRD #130

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einbein opened this issue Jun 14, 2021 · 1 comment
Open

Consumables as per Y0 SRD #130

einbein opened this issue Jun 14, 2021 · 1 comment
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feature New feature or request good first issue This is an issue that is easy to tackle, great for beginners! wontfix This will not be worked on

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@einbein
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einbein commented Jun 14, 2021

Currently the consumables are implemented as per Forbidden Lands rules. It would be excellent if we could choose between these and the Consumables as per Year Zero SRD.

"Supply Rating: You track each consumable on your character sheet using a Supply rating. A higher rating is better.

Supply Roll: At regular intervals (depending on the consumable in question), you need to make a Supply roll. This means rolling a number of dice equal to the current Supply rating – but never more than six dice. For every 1 rolled, the Supply rating is decreased by one. When the Supply rating reaches zero, you’re out of the consumable. The effects of lacking air, food and water are explained in Combat & Damage.

Group Consumables: Usually, consumables are tracked individually, but they can also be tracked for the group as a whole, depending on the situation. The GM has final say.

Sharing: If you want to give a consumable to another person, you simply increase the recipient’s Supply rating as many steps as you decrease your own."

In our home group, we additionally count every four full units of a consumable as a regular item in terms of weight.

@einbein einbein added the feature New feature or request label Jun 14, 2021
@aMediocreDad aMediocreDad added good first issue This is an issue that is easy to tackle, great for beginners! wontfix This will not be worked on labels Jun 17, 2021
@aMediocreDad
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aMediocreDad commented Jun 17, 2021

Hi there. This is outside the scope of the system, unfortunately.

That said I will continue to streamline the system so that eventually configuring something like this will be simpler (still through code, but at most just overriding a list of dice).

I'll come back to this issue when I am overhauling the dice engine and thus streamlining how consumables are rolled.

@aMediocreDad aMediocreDad removed their assignment Jun 17, 2021
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