From 5b68454113bcbd10bd2ce73be52d87e2848196b7 Mon Sep 17 00:00:00 2001 From: Thekuca <63980591+Thekuca@users.noreply.github.com> Date: Thu, 21 Dec 2023 21:35:01 +0100 Subject: [PATCH] fix(es_extended/client/modules/actions): player health regeneration Player health regenerating even when it's disabled. It needs to be re-setted on ped change. --- [core]/es_extended/client/modules/actions.lua | 3 +++ 1 file changed, 3 insertions(+) diff --git a/[core]/es_extended/client/modules/actions.lua b/[core]/es_extended/client/modules/actions.lua index 2e4e0e675..c2d098a77 100644 --- a/[core]/es_extended/client/modules/actions.lua +++ b/[core]/es_extended/client/modules/actions.lua @@ -30,6 +30,9 @@ CreateThread(function() ESX.SetPlayerData('ped', playerPed) TriggerEvent('esx:playerPedChanged', playerPed) TriggerServerEvent('esx:playerPedChanged', PedToNet(playerPed)) + if Config.DisableHealthRegeneration then + SetPlayerHealthRechargeMultiplier(PlayerId(), 0.0) + end end if IsPedJumping(playerPed) and not isJumping then