Skip to content

Commit

Permalink
Add new classes to Visual Studio project
Browse files Browse the repository at this point in the history
  • Loading branch information
elnormous committed May 23, 2017
1 parent 38a1b20 commit 1aa8977
Show file tree
Hide file tree
Showing 2 changed files with 20 additions and 20 deletions.
12 changes: 6 additions & 6 deletions build/ouzel.vcxproj
Original file line number Diff line number Diff line change
Expand Up @@ -122,19 +122,19 @@
<ClCompile Include="..\ouzel\scene\Camera.cpp" />
<ClCompile Include="..\ouzel\scene\Component.cpp" />
<ClCompile Include="..\ouzel\scene\Layer.cpp" />
<ClCompile Include="..\ouzel\scene\MeshDrawable.cpp" />
<ClCompile Include="..\ouzel\scene\MeshRenderer.cpp" />
<ClCompile Include="..\ouzel\scene\Node.cpp" />
<ClCompile Include="..\ouzel\scene\NodeContainer.cpp" />
<ClCompile Include="..\ouzel\scene\ParticleDefinition.cpp" />
<ClCompile Include="..\ouzel\scene\ParticleSystem.cpp" />
<ClCompile Include="..\ouzel\scene\Scene.cpp" />
<ClCompile Include="..\ouzel\scene\SceneManager.cpp" />
<ClCompile Include="..\ouzel\scene\ShapeDrawable.cpp" />
<ClCompile Include="..\ouzel\scene\ShapeRenderer.cpp" />
<ClCompile Include="..\ouzel\scene\SoundListener.cpp" />
<ClCompile Include="..\ouzel\scene\SoundPlayer.cpp" />
<ClCompile Include="..\ouzel\scene\Sprite.cpp" />
<ClCompile Include="..\ouzel\scene\SpriteFrame.cpp" />
<ClCompile Include="..\ouzel\scene\TextDrawable.cpp" />
<ClCompile Include="..\ouzel\scene\TextRenderer.cpp" />
<ClCompile Include="..\ouzel\utils\Log.cpp" />
<ClCompile Include="..\ouzel\utils\OBF.cpp" />
<ClCompile Include="..\ouzel\utils\Utils.cpp" />
Expand Down Expand Up @@ -270,19 +270,19 @@
<ClInclude Include="..\ouzel\scene\Camera.h" />
<ClInclude Include="..\ouzel\scene\Component.h" />
<ClInclude Include="..\ouzel\scene\Layer.h" />
<ClInclude Include="..\ouzel\scene\MeshDrawable.h" />
<ClInclude Include="..\ouzel\scene\MeshRenderer.h" />
<ClInclude Include="..\ouzel\scene\Node.h" />
<ClInclude Include="..\ouzel\scene\NodeContainer.h" />
<ClInclude Include="..\ouzel\scene\ParticleDefinition.h" />
<ClInclude Include="..\ouzel\scene\ParticleSystem.h" />
<ClInclude Include="..\ouzel\scene\Scene.h" />
<ClInclude Include="..\ouzel\scene\SceneManager.h" />
<ClInclude Include="..\ouzel\scene\ShapeDrawable.h" />
<ClInclude Include="..\ouzel\scene\ShapeRenderer.h" />
<ClInclude Include="..\ouzel\scene\SoundListener.h" />
<ClInclude Include="..\ouzel\scene\SoundPlayer.h" />
<ClInclude Include="..\ouzel\scene\Sprite.h" />
<ClInclude Include="..\ouzel\scene\SpriteFrame.h" />
<ClInclude Include="..\ouzel\scene\TextDrawable.h" />
<ClInclude Include="..\ouzel\scene\TextRenderer.h" />
<ClInclude Include="..\ouzel\utils\Log.h" />
<ClInclude Include="..\ouzel\utils\Noncopyable.h" />
<ClInclude Include="..\ouzel\utils\OBF.h" />
Expand Down
28 changes: 14 additions & 14 deletions build/ouzel.vcxproj.filters
Original file line number Diff line number Diff line change
Expand Up @@ -160,9 +160,6 @@
<ClCompile Include="..\ouzel\scene\SpriteFrame.cpp">
<Filter>scene</Filter>
</ClCompile>
<ClCompile Include="..\ouzel\scene\TextDrawable.cpp">
<Filter>scene</Filter>
</ClCompile>
<ClCompile Include="..\ouzel\utils\Utils.cpp">
<Filter>utils</Filter>
</ClCompile>
Expand All @@ -178,9 +175,6 @@
<ClCompile Include="..\ouzel\core\Application.cpp">
<Filter>core</Filter>
</ClCompile>
<ClCompile Include="..\ouzel\scene\ShapeDrawable.cpp">
<Filter>scene</Filter>
</ClCompile>
<ClCompile Include="..\ouzel\scene\Component.cpp">
<Filter>scene</Filter>
</ClCompile>
Expand Down Expand Up @@ -355,7 +349,13 @@
<ClCompile Include="..\ouzel\graphics\Material.cpp">
<Filter>graphics</Filter>
</ClCompile>
<ClCompile Include="..\ouzel\scene\MeshDrawable.cpp">
<ClCompile Include="..\ouzel\scene\MeshRenderer.cpp">
<Filter>scene</Filter>
</ClCompile>
<ClCompile Include="..\ouzel\scene\ShapeRenderer.cpp">
<Filter>scene</Filter>
</ClCompile>
<ClCompile Include="..\ouzel\scene\TextRenderer.cpp">
<Filter>scene</Filter>
</ClCompile>
</ItemGroup>
Expand Down Expand Up @@ -532,9 +532,6 @@
<ClInclude Include="..\ouzel\scene\SpriteFrame.h">
<Filter>scene</Filter>
</ClInclude>
<ClInclude Include="..\ouzel\scene\TextDrawable.h">
<Filter>scene</Filter>
</ClInclude>
<ClInclude Include="..\ouzel\utils\Noncopyable.h">
<Filter>utils</Filter>
</ClInclude>
Expand All @@ -556,9 +553,6 @@
<ClInclude Include="..\ouzel\core\Application.h">
<Filter>core</Filter>
</ClInclude>
<ClInclude Include="..\ouzel\scene\ShapeDrawable.h">
<Filter>scene</Filter>
</ClInclude>
<ClInclude Include="..\ouzel\scene\Component.h">
<Filter>scene</Filter>
</ClInclude>
Expand Down Expand Up @@ -796,7 +790,13 @@
<ClInclude Include="..\ouzel\graphics\Material.h">
<Filter>graphics</Filter>
</ClInclude>
<ClInclude Include="..\ouzel\scene\MeshDrawable.h">
<ClInclude Include="..\ouzel\scene\MeshRenderer.h">
<Filter>scene</Filter>
</ClInclude>
<ClInclude Include="..\ouzel\scene\ShapeRenderer.h">
<Filter>scene</Filter>
</ClInclude>
<ClInclude Include="..\ouzel\scene\TextRenderer.h">
<Filter>scene</Filter>
</ClInclude>
</ItemGroup>
Expand Down

0 comments on commit 1aa8977

Please sign in to comment.