{"payload":{"header_redesign_enabled":false,"results":[{"id":"265956999","archived":false,"color":"#178600","followers":350,"has_funding_file":false,"hl_name":"eliemichel/BMeshUnity","hl_trunc_description":"A Unity package to make runtime procedural mesh generation more flexible.","language":"C#","mirror":false,"owned_by_organization":false,"public":true,"repo":{"repository":{"id":265956999,"name":"BMeshUnity","owner_id":5802849,"owner_login":"eliemichel","updated_at":"2023-12-13T07:18:17.731Z","has_issues":true}},"sponsorable":false,"topics":[],"type":"Public","help_wanted_issues_count":0,"good_first_issue_issues_count":0,"starred_by_current_user":false}],"type":"repositories","page":1,"page_count":1,"elapsed_millis":94,"errors":[],"result_count":1,"facets":[],"protected_org_logins":[],"topics":null,"query_id":"","logged_in":false,"sign_up_path":"/signup?source=code_search_results","sign_in_path":"/login?return_to=https%3A%2F%2Fgithub.com%2Fsearch%3Fq%3Drepo%253Aeliemichel%252FBMeshUnity%2B%2Blanguage%253AC%2523","metadata":null,"warn_limited_results":false,"csrf_tokens":{"/eliemichel/BMeshUnity/star":{"post":"ukbNVFMpYC52c7BeEU1uFd-azPKN_S2jI3eq253i_DDPLyTU586xf2METoA4j6bZiJfrr7_al04F1O1fGbI2hg"},"/eliemichel/BMeshUnity/unstar":{"post":"WT41ynYybCWs6LkAIqdg98mc80ZQyqkCX8vp-wX1W5kjMDxpbKqd2py7f8YmEdU3xOBZYI7q-9D59J9gxWepIw"},"/sponsors/batch_deferred_sponsor_buttons":{"post":"_MOlBksVeKgXV4aIs0G3MkZ9M7EJL__5ViK5_4GSX7cMC8ibD3pKfp5IolZdWFl_V1L5WLIfndINmdzIdrkDWg"}}},"title":"Repository search results"}