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EDGE-Classic 1.32

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@dashodanger dashodanger released this 23 Jan 18:44
· 1651 commits to master since this release

Available Downloads

edge-classic-win64.zip - 64-bit MSVC build for Windows Vista and up. May require installing the Visual C++ Redistributable from Microsoft's download page.
edge-classic-win32.zip - 32-bit MinGW build suitable for Windows XP and up. Pentium 4 minimum CPU required. Has all required libraries included.

ModDB Addons Page

https://www.moddb.com/mods/edge-classic-add-ons/addons

CHANGELOG for EDGE-Classic 1.32 (since EDGE-Classic 1.31)

Bugs fixed

  • A recently introduced bug which caused the Secrets Found % to not increment after finding the first one.
  • player.use_inventory() consuming item without running the associated script if the script was already running
  • Changed hardcoded finish/par time widths to prevent custom fonts from being clipped at 4:3 resolutions
  • "Read This!" menu item missing for Doom.

General Improvements

  • DDFSTYLE: Menu items that are images instead of fonts will now also apply the font colormap setting in that menu's
    style entry (if defined)

  • DDFSTYLE: CURSOR.FORCE_OFFSETS=<boolean> - When set to true, will honor cursor image's offsets even if they cause misalignment with
    menu entries. Default value is false

New Features

  • COALHUDS: new commands

    • hud.rts_isactive(tag): Returns 1 if the script "tag" is currently enabled, 0 if disabled.
    • hud.rts_enable(name): Will execute RTS script with matching tag, if one exists. This replaces previous COAL command "player.rts_enable_tagged(name)" which should be considered deprecated.
  • DDFSTYLE: new text style - SELECTED

    • Uses all parameters that regular style font entries use (SELECTED.FONT, SELECTED.SCALE, etc)
    • Will only apply to the currently selected/highlighted menu item
    • If not defined, will fall back to previous behavior for backwards compatibility