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Quaternion and Plane need to be intrinsified on all Mono supported platforms.
From Tanner (https://github.com/dotnet/runtime/pull/81335/files#r1091335649)
"Quaternion and Plane should be intrinsified. I don't have enough context into Mono to know if Plane is problematic since it is Vector3, float. I imagine Quaternion just needs to be handled since it has an identical layout to Vector4. However, not all the same functions get lightup for Quaternion and it is non-obvious how to correctly filter things here."
The text was updated successfully, but these errors were encountered:
Quaternion
andPlane
need to be intrinsified on all Mono supported platforms.From Tanner (https://github.com/dotnet/runtime/pull/81335/files#r1091335649)
"Quaternion and Plane should be intrinsified. I don't have enough context into Mono to know if Plane is problematic since it is Vector3, float. I imagine Quaternion just needs to be handled since it has an identical layout to Vector4. However, not all the same functions get lightup for Quaternion and it is non-obvious how to correctly filter things here."
The text was updated successfully, but these errors were encountered: