From 1880f385ea27fe1a3fea20ea6eb03bcc950dcb0d Mon Sep 17 00:00:00 2001 From: Zachary Cauchi Date: Thu, 21 Mar 2024 01:51:28 +1000 Subject: [PATCH] fix(cine): playclip to allow loop config (#1163) --- packages/tools/src/utilities/cine/playClip.ts | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/packages/tools/src/utilities/cine/playClip.ts b/packages/tools/src/utilities/cine/playClip.ts index 2299c0987..af620acf7 100644 --- a/packages/tools/src/utilities/cine/playClip.ts +++ b/packages/tools/src/utilities/cine/playClip.ts @@ -19,7 +19,6 @@ const { ViewportStatus } = Enums; const { triggerEvent } = csUtils; const debounced = true; -const loop = true; const dynamicVolumesPlayingMap = new Map(); /** @@ -125,7 +124,7 @@ function playClip( const newStepIndexOutOfRange = newStepIndex < 0 || newStepIndex >= numScrollSteps; - if (!loop && newStepIndexOutOfRange) { + if (!playClipData.loop && newStepIndexOutOfRange) { // If a 3D CINE was playing it passes isDynamicCinePlaying as FALSE to // prevent stopping a 4D CINE in case it is playing on another viewport. _stopClip(element, {