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Tumble

Guide for original worlds

In this guide, I'll go over how to set up the Tumble plugin with the original game worlds from the Legacy Console Editions.

Steps

  1. Download the worlds and unzip them into your server's main/root directory. Ensure you download the Java and not the Bedrock versions!
    A huge thanks to Catmanjoe for porting these worlds! This game would not be the same without you!

  2. Take note of the names of the world folders (you may rename them), we will need this in a moment.

  3. Start and join your server.

  4. Import both worlds into Multiverse. You can do this by running the command /mv import <your-world-name> normal for both worlds.

  5. Now you can link each world! Do this with /tumble:link <your-lobby-world> lobby and /tumble:link <your-game-world> game respectively.

  6. Teleport to your new lobby world by using /mvtp <your-lobby-world>.

  7. Set the correct spawn location in this world using /setworldspawn. For me, the correct coordinates were /setworldspawn -341.5 58 -340.5, but your results may vary.

  8. Set the location that the winner will be teleported using /tumble:winloc. Again, the correct coordinates were /tumble:winloc -362.5 76 -340.5 in my case.

  9. Now, teleport to the game world. Use /mvtp <your-game world>.

  10. Set the correct spawn point of this world. This is also where the game will generate its blocks. My preferred position is /setworldspawn 0 60 0, but you may place the spawn whereever you like.

You're done!

Continuation

With this, the setup for this plugin is complete, but there still may be more for you to do. There are other plugins out there to fine-tune your experience even more. Plugins like WorldGuard and CyberWorldReset can protect players from breaking blocks in the lobby and reset any redstone they activated, while others like ViaVersion can allow you to play Tumble from your favorite Minecraft version (yes, you, 1.8.9 players).

Whatever you choose, the experience is up to you.

Happy playing!