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[ Neko / Windows / Flash ] - view3D position and size #47

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Jeff94 opened this issue Mar 28, 2015 · 0 comments
Open

[ Neko / Windows / Flash ] - view3D position and size #47

Jeff94 opened this issue Mar 28, 2015 · 0 comments

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@Jeff94
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Jeff94 commented Mar 28, 2015

view3D.x

no effect on Neko / Windows - works fine targeting Flash

view3D.y

no effect on Neko / Windows / Flash

view3D.width / view3D.height

Do not behave as espected on Neko & Windows - works fine targeting Flash
Instead of changing the area where the view has to be rendered it keeps the view
at 100% and do a rescale.

@Jeff94 Jeff94 changed the title [ neko & windows ] - view3D position and size [ neko / windows / Flash ] - view3D position and size Mar 28, 2015
@Jeff94 Jeff94 changed the title [ neko / windows / Flash ] - view3D position and size [ Neko / Windows / Flash ] - view3D position and size Mar 28, 2015
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