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feat(behavior_path_planner): remove redundant process #4077

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merged 1 commit into from
Jun 26, 2023

feat(behavior_path_planner): remove redundant process

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Merged

feat(behavior_path_planner): remove redundant process #4077

feat(behavior_path_planner): remove redundant process
fc6ec33
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CodeScene Delta Analysis / CodeScene Cloud Delta Analysis (main) failed Jun 26, 2023 in 45s

CodeScene PR Check

Quality Gates: FAILED

  • Declining Code Health: 1 findings(s) 🚩
  • Improving Code Health: 0 findings(s) ✅
  • Affected Hotspots: 1 files(s) 🔥

Recommended Review Level: Detailed -- Inspect the code that degrades in code health.
View detailed results in CodeScene

Details

🚩 Negative Code Health Impact (highest to lowest):

  • Complex Method normal.cpp: NormalLaneChange::getLaneChangePaths 🔥

Annotations

Check warning on line 734 in planning/behavior_path_planner/src/scene_module/lane_change/normal.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

❌ Getting worse: Complex Method

NormalLaneChange::getLaneChangePaths increases in cyclomatic complexity from 26 to 27, threshold = 9. This function has many conditional statements (e.g. if, for, while), leading to lower code health. Avoid adding more conditionals and code to it without refactoring.