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HMDDisplay

Unity3D project developed as part of my Master Thesis. This prototype shows a 3D model of a face on a screen attached to the outside of a head-mounted display and was used in the user study of the thesis to investigate its effects on collaboration in Mixed Presence Environments.

Key Features

  • Displays 3D model of face to make HMD appear see-through
  • Eye movements simulate gaze cues
  • Front camera tracks interlocutor to direct gaze cues at him or her
  • Camera projection matrix adjusts to interlocutor's position
  • Gaze cues able to be remote controlled using HMDBluetoothControls