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changelog.md

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Version 1.6.0

Additions

  • Cherry Tracks (1.20.1)
  • Bamboo Tracks (1.20.1)
  • Stripped Bamboo Tracks (1.20.1)
  • Handcar: wrench to pick up
  • Players can now click a station with a whistle to summon a train directly to that station
  • A deployer using a whistle on air will clear the schedule of the bound train
  • You can now whistle a dual-headed train while in motion and have it slow and reverse
  • Config option to use old-style smoke (campfire particles) for smokestacks
  • Locometal block series
  • Buffer blocks
  • Create: Dreams and Desires compat Tracks

Changes

  • Generic Crossing Tracks - any two tracks can now cross at a junction
  • Decoupled trains' names will now stop at one "Split off from: ..."
  • Trains will now approach nearby stations when they are the rear train in a decoupled set
  • Trains relocated by a wrench will now try to approach nearby stations after relocation
  • Decoupled trains will now move back and forth a little bit to prevent signal overruns
  • Held conductor whistles will attempt to rebind after a conductor has moved to a new train (such as after coupling/decoupling)
  • Reduce comparator output checking frequency for Track Coupler
  • Couplers validate placement less frequently, improving performance
  • Remote Conductor-controlled trains adjust speed based on signal strength
  • Smoke rework 2.0: more minecraft-style smoke, with config for old smoke
  • Train status messages now include coordinates
  • Make optifine warning screen easier to skip

Fixes

  • Mixin conflict with VS2
  • Fix Farmers delight fabric crash (small hacky fix)
  • Autoschedule application properly sets the schedule index on trains, increasing reliability in automated coupling systems
  • Fix waypoint schedule items not showing up in the Station Summary (#329)
  • Fix villagers opening sliding doors in the 'special' mode (#317)
  • Fix normal nixie tube relays (#311)

Version 1.5.1

Additions

  • Optifine Warning Screen

Bug Fixes

  • Fix NPE in ConductorCapItem

Version 1.5.0

Additions

  • Smoke dying: place wool under a smokestack to change the smoke color
  • Automatic whistle operation
  • New dev caps for Rabbitminers and TropheusJay
  • Wide gauge tracks
  • Narrow gauge tracks
  • Invisible Monobogeys
  • (Invisible) Monobogeys can drive on phantom tracks
  • Invisible (mono)bogeys can drive on any track type
  • Simple Voice Chat integration for conductor spies
  • Oilburner Smokestack can be encased with industrial iron
  • Collision to track encasement
  • Narrow and wide gauge bogeys

Changes

  • Update to Create 0.5.1c
  • Improved smoke from smokestacks

Bug Fixes

  • Non-compat custom curved tracks render with flywheel off in production (#180)
  • Disabling datafixers should work now (#186)
  • Use vanilla entity data accessors, hopefully quilt clients can join fabric servers now
  • Use 'proper' class transformation to add Track Replace rolling mode (#194)
  • Polymer will no longer crash with Steam 'n' Rails

Optimizations

  • Remove expensive call to get stack trace in performance-critical navigation code
  • Optimize: Config option to disable train collision

Version 1.4.x

Additions

  • SecurityCraft compat (#172)
  • Added switches
  • Added invisible bogeys
  • Added various single, double, and triple axle bogeys
  • Added Track Replace mode to rollers
  • Added remote control to conductors (experimental)
  • Added spy conductors
  • Added vents
  • Added coupler ponder

Changes

  • Prevent conductors taking damage while riding trains
  • Prevent conductors being knocked out of their seats

Bug Fixes

  • Custom curved tracks render with flywheel off in production (#169)
  • Fix mixin crash
  • Fixed rollers breaking custom tracks
  • Fixed display links targeting nixie tube signals
  • Fixed coupler trying to couple/decouple partially loaded trains

Version 1.3.x

Additions

  • Add Display Link functionality to allow remote signalling
  • Add new tracks: tieless, phantom, and ender
  • Add compatibility tracks for the following mods: Hex Casting, Oh The Biomes You'll Go, Blue Skies, Twilight Forest, and Biomes O' Plenty
  • Add some exception handling to coupler

Changes

  • Port to Create 0.5.1
  • Rework train door system
  • Update smokestack appearance to better stack on top of other blocks

Bug Fixes

  • Fix Minecart Drops
  • Fix smoke stacks
  • Fix config
  • Fixed Recipes
  • Fixed Mining
  • (1.19 only) fixed mangrove tracks
  • fixed sloped tracks

Version 1.2.x

Bug Fixes

  • Fix track placement issue (consuming base Create tracks instead of custom ones)
  • Fix #110 (Couplers crashing when scrolled onto invalid location)