diff --git a/docs/designers-developers/developers/block-api/block-edit-save.md b/docs/designers-developers/developers/block-api/block-edit-save.md index 1bfaf08f10a22..79a3206326031 100644 --- a/docs/designers-developers/developers/block-api/block-edit-save.md +++ b/docs/designers-developers/developers/block-api/block-edit-save.md @@ -6,25 +6,52 @@ When registering a block, the `edit` and `save` functions provide the interface The `edit` function describes the structure of your block in the context of the editor. This represents what the editor will render when the block is used. +{% codetabs %} +{% ES5 %} ```js -// Defining the edit interface -edit() { - return
; +// A static div +edit: function() { + return wp.element.createElement( + 'div', + null, + 'Your block.' + ); +} +``` +{% ESNext %} +```jsx +edit: () => { + return
Your block.
; } ``` +{% end %} The function receives the following properties through an object argument: ### attributes -This property surfaces all the available attributes and their corresponding values, as described by the `attributes` property when the block type was registered. In this case, assuming we had defined an attribute of `content` during block registration, we would receive and use that value in our edit function: +This property surfaces all the available attributes and their corresponding values, as described by the `attributes` property when the block type was registered. See [attributes documentation](/docs/designers-developers/developers/block-api/block-attributes.md) for how to specify attribute sources. +In this case, assuming we had defined an attribute of `content` during block registration, we would receive and use that value in our edit function: + +{% codetabs %} +{% ES5 %} ```js -// Defining the edit interface -edit( { attributes } ) { +edit: function( props ) { + return wp.element.createElement( + 'div', + null, + props.attributes.content + ); +} +``` +{% ESNext %} +```js +edit: ( { attributes } ) => { return
{ attributes.content }
; } ``` +{% end %} The value of `attributes.content` will be displayed inside the `div` when inserting the block in the editor. @@ -32,23 +59,53 @@ The value of `attributes.content` will be displayed inside the `div` when insert This property returns the class name for the wrapper element. This is automatically added in the `save` method, but not on `edit`, as the root element may not correspond to what is _visually_ the main element of the block. You can request it to add it to the correct element in your function. +{% codetabs %} +{% ES5 %} +```js +edit: function( props ) { + return wp.element.createElement( + 'div', + { className: props.className }, + props.attributes.content + ); +} +``` +{% ESNext %} ```js -// Defining the edit interface -edit( { attributes, className } ) { +edit: ( { attributes, className } ) => { return
{ attributes.content }
; } ``` +{% end %} ### isSelected The isSelected property is an object that communicates whether the block is currently selected. +{% codetabs %} +{% ES5 %} ```js -// Defining the edit interface -edit( { attributes, className, isSelected } ) { +edit: function( props ) { + return wp.element.createElement( + 'div', + { className: props.className }, + [ + 'Your block.', + props.isSelected ? wp.element.createElement( + 'span', + null, + 'Shows only when the block is selected.' + ) + ] + ); +} +``` +{% ESNext %} +```jsx +edit: ( { attributes, className, isSelected } ) => { return (
- { attributes.content } + Your block. { isSelected && Shows only when the block is selected. } @@ -56,14 +113,39 @@ edit( { attributes, className, isSelected } ) { ); } ``` +{% end %} ### setAttributes This function allows the block to update individual attributes based on user interactions. +{% codetabs %} +{% ES5 %} ```js -// Defining the edit interface -edit( { attributes, setAttributes, className, isSelected } ) { +edit: function( props ) { + // Simplify access to attributes + let content = props.attributes.content; + let mySetting = props.attributes.mySetting; + + // Toggle a setting when the user clicks the button + let toggleSetting = () => props.setAttributes( { mySetting: ! mySetting } ); + return wp.element.createElement( + 'div', + { className: props.className }, + [ + content, + props.isSelected ? wp.element.createElement( + 'button', + { onClick: toggleSetting }, + 'Toggle setting' + ) : null + ] + ); +}, +``` +{% ESNext %} +```jsx +edit: ( { attributes, setAttributes, className, isSelected } ) => { // Simplify access to attributes const { content, mySetting } = attributes; @@ -79,22 +161,41 @@ edit( { attributes, setAttributes, className, isSelected } ) { ); } ``` +{% end %} When using attributes that are objects or arrays it's a good idea to copy or clone the attribute prior to updating it: +{% codetabs %} +{% ES5 %} +```js +// Good - cloning the old list +var newList = attributes.list.slice(); + +var addListItem = function( newListItem ) { + setAttributes( { list: newList.concat( [ newListItem ] ) } ); +}; + +// Bad - the list from the existing attribute is modified directly to add the new list item: +var list = attributes.list; +var addListItem = function( newListItem ) { + list.push( newListItem ); + setAttributes( { list: list } ); +}; +``` +{% ESNext %} ```js -// Good - here a new array is created from the old list attribute and a new list item: +// Good - a new array is created from the old list attribute and a new list item: const { list } = attributes; const addListItem = ( newListItem ) => setAttributes( { list: [ ...list, newListItem ] } ); -// Bad - here the list from the existing attribute is modified directly to add the new list item: +// Bad - the list from the existing attribute is modified directly to add the new list item: const { list } = attributes; const addListItem = ( newListItem ) => { list.push( newListItem ); setAttributes( { list } ); }; - ``` +{% end %} Why do this? In JavaScript, arrays and objects are passed by reference, so this practice ensures changes won't affect other code that might hold references to the same data. Furthermore, Gutenberg follows the philosophy of the Redux library that [state should be immutable](https://redux.js.org/faq/immutable-data#what-are-the-benefits-of-immutability)—data should not be changed directly, but instead a new version of the data created containing the changes. @@ -105,14 +206,18 @@ The `save` function defines the way in which the different attributes should be {% codetabs %} {% ES5 %} ```js -save() { - return wp.element.createElement( 'hr' ); +save: function() { + return wp.element.createElement( + 'div', + null, + 'Your block.' + ); } ``` {% ESNext %} ```jsx -save() { - return
; +save: () => { + return
Your block.
; } ``` {% end %} @@ -130,7 +235,7 @@ As with `edit`, the `save` function also receives an object argument including a {% codetabs %} {% ES5 %} ```js -save( props ) { +save: function( props ) { return wp.element.createElement( 'div', null, @@ -140,12 +245,136 @@ save( props ) { ``` {% ESNext %} ```jsx -save( { attributes } ) { +save: ( { attributes } ) => { return
{ attributes.content }
; } ``` {% end %} + +When saving your block, you want to save the attributes in the same format specified by the attribute source definition. If no attribute source is specified, the attribute will be saved to the block's comment delimiter. See the [Block Attributes documentation](/docs/designers-developers/developers/block-api/block-attributes.md) for more details. + +## Examples + +Here are a couple examples of using attributes, edit, and save all together. For a full working example, see the [Introducing Attributes and Editable Fields](/docs/designers-developers/developers/tutorials/block-tutorial/introducing-attributes-and-editable-fields.md) section of the Block Tutorial. + +### Saving Attributes to Child Elements + +{% codetabs %} +{% ES5 %} +```js +attributes: { + content: { + type: 'string', + source: 'html', + selector: 'p' + } +}, + +edit: function( props ) { + var updateFieldValue = function( val ) { + props.setAttributes( { content: val } ); + } + return wp.element.createElement( + wp.components.TextControl, + { + label: 'My Text Field', + value: props.attributes.content, + onChange: updateFieldValue, + + } + ); +}, + +save: function( props ) { + return el( 'p', {}, props.attributes.content ); +}, +``` +{% ESNext %} +```jsx +attributes: { + content: { + type: 'string', + source: 'html', + selector: 'p' + } +}, + +edit: ( { attributes, setAttributes } ) => { + const updateFieldValue = ( val ) => { + setAttributes( { content: val } ); + } + return ; +}, + +save: ( { attributes } ) => { + return

{ attributes.content }

; +}, +``` +{% end %} + +### Saving Attributes via Serialization + +Ideally, the attributes saved should be included in the markup. However, there are times when this is not practical, so if no attribute source is specified the attribute is serialized and saved to the block's comment delimiter. + +This example could be for a dynamic block, such as the [Latest Posts block](https://github.com/WordPress/gutenberg/blob/master/packages/block-library/src/latest-posts/index.js), which renders the markup server-side. The save function is still required, however in this case it simply returns null since the block is not saving content from the editor. + +{% codetabs %} +{% ES5 %} +```js +attributes: { + postsToShow: { + type: 'number', + } +}, + +edit: function( props ) { + return wp.element.createElement( + wp.components.TextControl, + { + label: 'Number Posts to Show', + value: props.attributes.postsToShow, + onChange: function( val ) { + props.setAttributes( { postsToShow: parseInt( val ) } ); + }, + } + ); +}, + +save: function() { + return null; +} +``` +{% ESNext %} +```jsx +attributes: { + postsToShow: { + type: 'number', + } +}, + +edit: ( { attributes, setAttributes } ) => { + return { + setAttributes( { postsToShow: parseInt( val ) } ); + }}, + } + ); +}, + +save: () => { + return null; +} +``` +{% end %} + + ## Validation When the editor loads, all blocks within post content are validated to determine their accuracy in order to protect against content loss. This is closely related to the saving implementation of a block, as a user may unintentionally remove or modify their content if the editor is unable to restore a block correctly. During editor initialization, the saved markup for each block is regenerated using the attributes that were parsed from the post's content. If the newly-generated markup does not match what was already stored in post content, the block is marked as invalid. This is because we assume that unless the user makes edits, the markup should remain identical to the saved content.