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ts2.c
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ts2.c
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/*
* qstat
* by Steve Jankowski
*
* Teamspeak 2 query protocol
* Copyright 2005 Steven Hartland
*
* Licensed under the Artistic License, see LICENSE.txt for license terms
*
*/
#include <sys/types.h>
#ifndef _WIN32
#include <sys/socket.h>
#endif
#include <stdlib.h>
#include <stdio.h>
#include <ctype.h>
#include "debug.h"
#include "qstat.h"
#include "packet_manip.h"
query_status_t
send_ts2_request_packet(struct qserver *server)
{
char buf[256];
int serverport = get_param_i_value(server, "port", 0);
change_server_port(server, serverport, 1);
if (get_player_info) {
server->flags |= TF_PLAYER_QUERY | TF_RULES_QUERY;
sprintf(buf, "si %d\npl %d\nquit\n", serverport, serverport);
server->saved_data.pkt_index = 2;
} else {
server->flags |= TF_STATUS_QUERY;
sprintf(buf, "si %d\nquit\n", serverport);
server->saved_data.pkt_index = 1;
}
return (send_packet(server, buf, strlen(buf)));
}
query_status_t
deal_with_ts2_packet(struct qserver *server, char *rawpkt, int pktlen)
{
char *s;
int ping, connect_time, mode = 0;
char name[256];
debug(2, "processing...");
server->n_servers++;
server->n_requests++;
server->ping_total += time_delta(&packet_recv_time, &server->packet_time1);
if (0 == pktlen) {
// Invalid password
return (REQ_ERROR);
}
rawpkt[pktlen] = '\0';
s = rawpkt;
s = strtok(rawpkt, "\015\012");
while (NULL != s) {
if (0 == mode) {
// Rules
char *key = s;
char *value = strchr(key, '=');
if (NULL != value) {
// Server Rule
*value = '\0';
value++;
if (0 == strcmp("server_name", key)) {
server->server_name = strdup(value);
} else if (0 == strcmp("server_udpport", key)) {
change_server_port(server, atoi(value), 0);
add_rule(server, key, value, NO_FLAGS);
} else if (0 == strcmp("server_maxusers", key)) {
server->max_players = atoi(value);
} else if (0 == strcmp("server_currentusers", key)) {
server->num_players = atoi(value);
} else {
add_rule(server, key, value, NO_FLAGS);
}
} else if (0 == strcmp("OK", s)) {
// end of rules request
server->saved_data.pkt_index--;
mode++;
} else if (0 == strcmp("[TS]", s)) {
// nothing to do
} else if (0 == strcmp("ERROR, invalid id", s)) {
// bad server
server->server_name = DOWN;
server->saved_data.pkt_index = 0;
}
} else if (1 == mode) {
// Player info
if (3 == sscanf(s, "%*d %*d %*d %*d %*d %*d %*d %d %d %*d %*d %*d %*d \"0.0.0.0\" \"%255[^\"]", &ping, &connect_time, name)) {
// Player info
struct player *player = add_player(server, server->n_player_info);
if (NULL != player) {
player->name = strdup(name);
player->ping = ping;
player->connect_time = connect_time;
}
} else if (0 == strcmp("OK", s)) {
// end of rules request
server->saved_data.pkt_index--;
mode++;
} else if (0 == strcmp("[TS]", s)) {
// nothing to do
} else if (0 == strcmp("ERROR, invalid id", s)) {
// bad server
server->server_name = DOWN;
server->saved_data.pkt_index = 0;
}
}
s = strtok(NULL, "\015\012");
}
gettimeofday(&server->packet_time1, NULL);
if (0 == server->saved_data.pkt_index) {
server->map_name = strdup("N/A");
return (DONE_FORCE);
}
return (INPROGRESS);
}