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appveyor.yml
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appveyor.yml
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version: 1.0.{build}
image: Visual Studio 2017
configuration:
- Debug
- Release
platform:
- x86
- x64
environment:
matrix:
# - Toolset: v140
- Toolset: v150
install:
- ps: |
git submodule init
git submodule update
############################################################################
# All external dependencies are installed in C:\projects\deps
############################################################################
mkdir C:\projects\deps
cd C:\projects\deps
$triplet = "$env:PLATFORM"+"-windows"
# Kinect Headers
mkdir Headers
appveyor DownloadFile 'https://gist.github.com/TinyTinni/2209b0baaec9ef1d61e729b757f9210f/archive/bee0361721a66856542274f59ad3ed733b8a9c43.zip' -FileName Headers.zip
7z.exe e Headers.zip -o*
# Protobuf
vcpkg install --triplet "$triplet" protobuf
# ffmpeg
if ($env:PLATFORM -eq "x64")
{
appveyor DownloadFile 'https://ffmpeg.zeranoe.com/builds/win64/dev/ffmpeg-3.3.3-win64-dev.zip' -Filename ffmpeg.zip
appveyor DownloadFile 'https://ffmpeg.zeranoe.com/builds/win64/shared/ffmpeg-3.3.3-win64-shared.zip' -Filename ffmpeg-binary.zip
$ffmpeg_dir = "ffmpeg-3.3.3-win64-dev"
$ffmpeg_binary_dir = "ffmpeg-3.3.3-win64-shared"
}
else
{
appveyor DownloadFile 'https://ffmpeg.zeranoe.com/builds/win32/dev/ffmpeg-3.3.3-win32-dev.zip' -Filename ffmpeg.zip
appveyor DownloadFile 'https://ffmpeg.zeranoe.com/builds/win32/shared/ffmpeg-3.3.3-win32-shared.zip' -Filename ffmpeg-binary.zip
$ffmpeg_dir = "ffmpeg-3.3.3-win32-dev"
$ffmpeg_binary_dir = "ffmpeg-3.3.3-win32-shared"
}
7z.exe x ffmpeg.zip -o*
7z.exe x ffmpeg-binary.zip -o*
cd ffmpeg
ren $ffmpeg_dir ffmpeg
cd ..\
# in C:\project\deps
mkdir runtime
mv ("C:\projects\deps\ffmpeg-binary\"+$ffmpeg_binary_dir+"\bin\*.dll") ".\runtime"
cd .\runtime
dir
before_build:
- ps: |
########################
$generator = switch ($env:TOOLSET)
{
"v150" {"Visual Studio 15 2017"}
"v140" {"Visual Studio 14 2015"}
"v120" {"Visual Studio 12 2013"}
"v110" {"Visual Studio 11 2012"}
"v100" {"Visual Studio 10 2010"}
}
if ($env:PLATFORM -eq "x64")
{
$generator = "$generator Win64"
}
cd $env:APPVEYOR_BUILD_FOLDER
cmake --version
md build -Force | Out-Null
cd build
cmake -G "$generator" -DCMAKE_TOOLCHAIN_FILE=c:/tools/vcpkg/scripts/buildsystems/vcpkg.cmake -DCMAKE_CONFIGURATION_TYPES="Debug;Release" -DKinectSDK_INCLUDE_DIRS="C:\projects\deps\Headers" -DBUILD_GUI=OFF -DBUILD_TESTS=ON -DFFMPEG_DIR="C:\projects\deps\ffmpeg\ffmpeg" -DCMAKE_EXE_LINKER_FLAGS="/SAFESEH:NO" -DCMAKE_MODULE_LINKER_FLAGS="/SAFESEH:NO" -DCMAKE_STATIC_LINKER_FLAGS="/SAFESEH:NO" -DCMAKE_SHARED_LINKER_FLAGS="/SAFESEH:NO" ..
build_script:
- ps: cmake --build . --config $env:CONFIGURATION
test_script:
- ps: |
$env:path += ";C:\projects\deps\runtime"
ctest -C $env:CONFIGURATION --output-on-failure