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2dfx Android GTA #40

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XMDS opened this issue Mar 15, 2022 · 4 comments
Open

2dfx Android GTA #40

XMDS opened this issue Mar 15, 2022 · 4 comments

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@XMDS
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XMDS commented Mar 15, 2022

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@XMDS
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XMDS commented Mar 15, 2022

@ThirteenAG

I noticed that you made vcs lcs version for 2dfx, I even tested them on mobile ppsspp emulator. They work better, are you considering writing them for Android GTA. It is worth noting that Android GTA now supports .so plugins (using C++ to generate dynamic link library .so for mobile platforms)
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@ThirteenAG
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Is there any examples of such plugins? I don't have android, and never compiled anything for it. I'm more interested in WSA, but GTA SA, LCS or CTW aren't launching, crash shortly after startup.

@XMDS
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XMDS commented Mar 15, 2022

Is there any examples of such plugins? I don't have android, and never compiled anything for it. I'm more interested in WSA, but GTA SA, LCS or CTW aren't launching, crash shortly after startup.

I DM you on discord. If your game crashes, is your Android device above Android 10? It needs FLA to be loaded fix bug

@RusJJ
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RusJJ commented Jun 3, 2024

Android version was forgotten by me 😅
I resumed the work and already got it working with a huge amount of optimisation that made it looking great and stable: https://github.com/AndroidModLoader/Project2DFX_Mobile

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