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client sided objects #1

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mikpam12 opened this issue Oct 29, 2020 · 4 comments
Open

client sided objects #1

mikpam12 opened this issue Oct 29, 2020 · 4 comments

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@mikpam12
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objects like spinners and falling platforms will not freeze

@ghost
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ghost commented Nov 3, 2020

That's known, I could frezze all parts with this part of my script inside of my fork, game needs to be under than 1000 blocks inorder to avoid getting frame advanced by 2 or more. boom! Fixed!
1591

@mikpam12
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mikpam12 commented Nov 4, 2020

wow this is really neat!! thanks a bunch

@mikpam12 mikpam12 closed this as completed Nov 4, 2020
@mikpam12 mikpam12 reopened this Nov 5, 2020
@mikpam12
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mikpam12 commented Nov 5, 2020

ok so i tried to use the script but everything gets unanchored when i move

@ghost
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ghost commented Nov 6, 2020

That's normal when you have frame advance disabled.

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