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DisableConsoleQuickEdit.cs
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DisableConsoleQuickEdit.cs
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using System;
using System.Runtime.InteropServices;
namespace SteamTokenDumper;
internal static partial class WindowsDisableConsoleQuickEdit
{
const uint EnableQuickEdit = 0x0040;
const int StandardInputHandle = -10;
[DefaultDllImportSearchPaths(DllImportSearchPath.System32)]
[LibraryImport("kernel32.dll", SetLastError = true)]
private static partial IntPtr GetStdHandle(int nStdHandle);
[DefaultDllImportSearchPaths(DllImportSearchPath.System32)]
[LibraryImport("kernel32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
private static partial bool GetConsoleMode(IntPtr hConsoleHandle, out uint lpMode);
[DefaultDllImportSearchPaths(DllImportSearchPath.System32)]
[LibraryImport("kernel32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
private static partial bool SetConsoleMode(IntPtr hConsoleHandle, uint dwMode);
internal static void Disable()
{
if (!OperatingSystem.IsWindows())
{
return;
}
var consoleHandle = GetStdHandle(StandardInputHandle);
if (!GetConsoleMode(consoleHandle, out var consoleMode))
{
return;
}
consoleMode &= ~EnableQuickEdit;
SetConsoleMode(consoleHandle, consoleMode);
}
}