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Don't slow down external walls when enforcing minimum layer time #5147
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That's an interesting request - basically what you're saying is reduce internal features to the minimum print speed before touching the external features, right? |
Try this build here:#5148 Seeking testers and feedback for this before I invest any more time in polishing this and making it a feature. |
Yep, printing inner features slower feels weird but it makes sense when trying to make outer surface more consistent. |
I've pushed an updated version - found the issue (I think)... |
Latest build is here: https://github.com/SoftFever/OrcaSlicer/actions/runs/8832248258 |
Confirmed - it doesn’t play nicely with slowdown for overhangs as the feature is not fully implemented yet. However for a test and POC it should do the trick for now |
Yeah, even with classic mode it's acting weird. Currently thinking about what to print that has no overhangs and is small enough that the artifacts due to inconsistent outer wall speed would be obvious. |
A benchy slices well ;) disable slowdown for overhangs and you’re good |
Is there an existing issue for this feature request?
Is your feature request related to a problem?
Printer slows down, external wall glossiness/ringing pattern/corner sharpness changes, making prints ugly.
Which printers will be beneficial to this feature?
All
Describe the solution you'd like
Slow down internal parts only and don't slow down outer walls.
Describe alternatives you've considered
Use a layer height modifier to slow down inner parts manually on fast layers.
Additional context
No response
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