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[Bug]: Succubus can't walk on Slab. [1.18.2] #191

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FireGeneral opened this issue Oct 17, 2022 · 10 comments
Open
3 of 6 tasks

[Bug]: Succubus can't walk on Slab. [1.18.2] #191

FireGeneral opened this issue Oct 17, 2022 · 10 comments
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@FireGeneral
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General Info

  • I am running a modpack
  • I can reproduce this issue consistently in single-player
  • I can reproduce this issue consistently in multi-player
  • I have searched for this issue previously and it was either (1) not previously reported, or (2) previously fixed and I am having the same problem.
  • I am crashing and can provide my crash report(s)
  • I am using the latest version of the mod

Forge version

40.1.73

Mod version

2.0.0-alpha.22

Java version

Java 8 update 341

Issue Description

I haven't tested with every slabs in Minecraft, but it seems that succubus mob AI has trouble walking on slabs placed by players.
I encountered this bug completely by accident, my nether base floor is made out of Polished Blackstone Slabs to prevent nether mobs from spawning in my base.
I lure some Succubus back to my base and found that they're all frozen in place. Spawned some succubus at a single spot, can confirm their AI can not do pathfinding at all.

Additional Information

https://imgur.com/a/zoNiFhY

@Mrbysco
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Mrbysco commented Oct 17, 2022

image
Unable to reproduce the issue

@Mrbysco
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Mrbysco commented Oct 17, 2022

Do you have any performance mods installed that might be messing with their AI?

@FireGeneral
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FireGeneral commented Oct 17, 2022

image Unable to reproduce the issue
Not "Polished Deepslate Brick Slabs", the "Polished Blackstone Slabs".

@Mrbysco
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Mrbysco commented Oct 17, 2022

Shouldn't matter what slabs are used

@FireGeneral
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Shouldn't matter what slabs are used
Here's what I found, when there's certain amounts of slabs around, their pathfinding AI broke. (both male and female)
https://imgur.com/a/Y4WObzV

@Mrbysco
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Mrbysco commented Oct 17, 2022

I don't do any custom pathing, all pathing is done using vanilla AI goals, so there's no reason only Gaia mobs should break on them

@FireGeneral
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I don't do any custom pathing, all pathing is done using vanilla AI goals, so there's no reason only Gaia mobs should break on them
I really don't know the reason, other vanilla mobs(endermen, skeletons, creepers, nether mobs) move around just fine...
I'll remove all my mods except this to check if the issue persist.

@Mrbysco
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Mrbysco commented Oct 17, 2022

In the next version I'll re-arange the AI goal priorities maybe it's something to do with the priority

@FireGeneral
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FireGeneral commented Oct 17, 2022

In the next version I'll re-arange the AI goal priorities maybe it's something to do with the priority

Just removed all my mods except for this one, created a super flat world, used fill command to generate a large amount of slabs, scattered some succubus on the surface, watched for 20 minutes, can confirm that none is walking.
https://imgur.com/a/Z38lJOX

@Mrbysco
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Mrbysco commented Oct 17, 2022

I'll look into it

@Mrbysco Mrbysco self-assigned this Oct 17, 2022
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