This repository has been archived by the owner on Nov 8, 2022. It is now read-only.
Releases: RangerRick/blobile
Releases · RangerRick/blobile
Blases Loaded 1.1.6 build 44
- repair bad channel configs
- handle dark mode immediately
Blases Loaded 1.1.6 build 42
Since 1.1.4-26:
- many internal cleanups
- support for more effects (incineration! reverb!)
- tons of UI tweaks, especially in the diamond
- many layout improvements
- word wrap for long on-base names
- readability improvements (text outlines)
- rearranged scoreboard, with icons to show who is pitching vs. hitting
- global event ticker during downtime
- standings!
- don't hide the splashscreen until we've finished rendering
- proper dark mode support, including forcing enable
- improve caching/in-flight handling of remote API queries
- multiple attempts to get the countdown logic right ;)
- simplify background network code
- improved PWA experience
- better feedback about updates
- lots of slettings page improvements
- a dumb startup sound I made
- new smarter stream-reading backend on mobile
Blases Loaded 1.1.6 build 41
- tons of UI tweaks and cleanup -- better layout, rearranged scorebox
- proper dark mode support, including forcing enable
- a dumb startup sound I made
- more tweaks for postseason/preseason countdown
- refactor of settings code
Blases Loaded 1.1.5 build 39
- show loading indicator on standings page
- fix the team chooser in settings
Blases Loaded 1.1.4 build 26
Bug Fixes
- change wording when no games
- fix sorting by starred teams
Enhancements
- more confetti/special options
Blases Loaded 1.1.4 build 25
Blases Loaded 1.1.3 build 23
- tons of refactoring for The Future! (TM)
- choose Your Team (it always shows at the top of game lists)
- use a narrow font in diamond display to allow larger text
- teams are now shown in a colored lozenge
- team names are clickable to show the lineup
- team shorthand is now shown in the scorebox
- configurable "keep screen awake" while active games are going
- lots of other small layout tweaks
Blases Loaded 1.1.0 build 20
- many refresh/retry improvements
- mobile versions use native code for reading directly from the Blaseball event stream
- minor UI improvements and code streamlining
- pref for future stable/beta auto-update channels
Blases Loaded 1.0.4 build 14
This build fixes/reworks the retry algorithm so it should handle backgrounding and other interruptions better.
Blases Loaded 1.0.3 build 13
Android builds working now.