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main.py
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main.py
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from turtle import Screen
from snake import Snake
from food import Food
from score import ScoreBoard
import time
# screen setup
screen = Screen()
screen.setup(width=600, height=600)
screen.bgcolor("black")
screen.title("Snake game")
screen.tracer(0)
# Creating game objects
snake = Snake()
food = Food()
score = ScoreBoard()
screen.listen() # listening to user inputs
screen.onkey(snake.up, "Up")
screen.onkey(snake.down, "Down")
screen.onkey(snake.right, "Right")
screen.onkey(snake.left, "Left")
game_on = True
while game_on:
screen.update()
time.sleep(0.1)
snake.move()
# Detect eating food by comparing distance then updating the snake length and score
if snake.head.distance(food) < 15:
snake.extend()
food.new_location()
score.update_score()
# Detect hitting border
if snake.head.xcor() > 295 or snake.head.xcor() < -295 or snake.head.ycor() > 295 or snake.head.ycor() < -295:
game_on = False
score.game_over()
# Detect tail bite
if snake.tail_bite():
game_on = False
score.game_over()
screen.exitonclick()