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CHANGELOG.md

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Changes for SacredUtils Rv5

Changes included in SacredUtils-1.2.5.0-171219-alpha-1-official (1.2.5.0.171219.A1)
  • Pending more details about fixed changes ...
Changes included in SacredUtils-1.2.4.3-010219-release-1-official (1.2.4.3.010219.R1)
  • Final release, added "Final" to version as suffix
  • Added Edit Hero Positions button in Modify tab
  • Fixed not correct background for color convert dialog
  • Updated Config.Net and Config.Net.Json package
  • Updated Fody and Costura.Fody Package
  • Updated DotNetZip package
  • Updated MaterialDesignInXaml
  • Updated assembly info year copyright
Changes included in SacredUtils-1.2.4.2-161218-release-1-official (1.2.4.2.161218.R1)
  • Updated Fody and Costura.Fody and DotNetZip library
  • Updated MaterialDesignInXaml library
  • Now old BalanceBinEditor replaced on SacredMagician
Changes included in SacredUtils-1.2.4.1-291118-release-1-official (1.2.4.1.291118.R1)
  • Fixed some-not-working hotkeys emulation
  • Added configuration slider line color in settings
  • Improved colors for light and dark themes
  • Fixed refreshing application settings to null
  • Added settings for customize run Sacred file
  • Added settings for customize sacred configuration
  • Added SacredUtils unhandled exception crash-reporting
  • AcceptLicense SacredUtils setting moved to AppData settings
  • Added anonymos sending SacredUtils crash-reports
  • Fixed no clickable settings caused by images
  • Added change color active category for packicon
  • Improved ApplicationBaseWindowHotkey code
  • Updated libraries and project package dependencies
  • Added ability changing open logs and settings program
  • Added ability change register hotkeys delay setting
  • Added ability change font sizes in auto size
  • Added ability disable \ enable showing no connection icon
  • Added pseudo fix screenshot+ in not fullscreen mode
  • Added fix so big using memory in fonts combobox
  • Added ability enable \ disable async loading font collection
  • Improved random spashes loading and added more splashes!
  • Renamed patch to themes from themes to thms
  • Added settings on refreshing settings on window focus
  • Added Key for open game settings (Default F3)
  • Small improve code for ApplicationStartEmulateHotkeys
  • Big refactoring and code optimization for project
  • Improved code for creating theme and language files
  • Added setting CreateScreenshotAsync and improved code for it
  • Improved code. Simplified scale code. Improved backup files
  • Improved code for Graphics settings 4. Added applying dialog
  • Improved and fixed shutdown and startup logger messages
  • Fixed small setting NETWORK_SPEEDSETTINGS bug
  • Removed redundant Sacred game configuration options
  • Improved code compilation and added setting for hotkeys
  • Added tooltips for close and minimize buttons
  • Added \ done simplified hotkey ui and settings
  • Added SetForegroundWindow sacred for simplified hotkeys
  • Added ability to change font sizes, added setting for change it
  • Added Heal Companion and Open Combo Menu hotkeys
  • Fixed critical bug caused by not configured hotkey
  • Fixed bug with nullable language, if language not set in settings
  • Added SacredUtils application performance settings
  • Added setting for configure ScreenShot create key
  • Added clear application components cache dialog
  • Updated design and improved change log dialog
  • Added ability show application changelog dialog
  • Added clear application components cache dialog
  • Changed default font for tooltip to GoogleSans Medium
  • Added ability for disabling win button in game
  • Added ability to load sacred with argument -disableWinKey
  • Added checking on availability "Capture" directory
  • Added settings for changing custom screenshot resolution
  • Optimized code for Starting game with arguments
  • Fixed startup crash if directories not exists
  • Fixed System.InvalidCastException for pages navigation
  • Added ability to restoring default sacred game fonts
  • Added ability to remove configurable sacred game fonts
  • Added restoring default fonts for en and ru localizations
  • Added checking on old version settings.json file
Changes included in SacredUtils-1.2.4.1-261018-alpha-2-official (1.2.4.1.261018.A2)
  • Added ability changing and adding game HotKeys
  • Fixed always starting Sacred with argument CHEATS=1
  • Optimized SacredUtils file size, moved on GoogleDrive
  • Removed application settings for creating pdb file
  • Updated Costura.Fody and Fody and MDIX packages
  • Added and Enabled dpiAware function (for dpi scaling)
  • Removed Sacred Hotkey Tweaker from resources. My hotkeys better
Changes included in SacredUtils-1.2.4.1-211018-alpha-1-official (1.2.4.1.211018.A1)
  • Improved project code fixed many logic bugs
  • Updated Costura.Fody and MaterialDesignInXaml packages
  • Improved SacredUtils MainWindows.xaml.cs code
  • Fixed problem with minimizing window before launch game
  • Improved SacredUtils MainWindow XAML markup code
  • Added checking date on SacredUtils project birthday
  • Improved and cleanup markup and behind SacredUtils code
  • Added opportunity to change language in game
  • Added opportunity to screen to fullscreen game
  • Added disability checkboxes in start game menu
  • Fixed logic errors in start menu sacred game
  • Fixed incorrent saving screenshot resolution in game
  • Fixed not-deleted tga and jpg files while screening
  • Also fixed some text strings, thanks @Keboo
  • Added more controlled game screenshot settings
  • Added reloading sacred game settings on F5 key
  • Added quick sacred game launch mode with args
  • Fixed errors on updating and update exceptions
Changes included in SacredUtils-1.2.4.0-151018-release-1-official (1.2.4.0.151018.R1)
  • Created new changelog file for SacredUtils project
  • Completely rewritten SacredUtils project code from scratch
  • Fully redesigned XAML markup and SacredUtils design
  • Utility launch is accelerated and the utility is optimized
  • Version numbering changed (From Rv~ to numerical values)
  • Optimized update release checking and logic bug fixes
  • Optimized sending SacredUtils user and download statistics
  • Optimized getting Sacred components (Voiceovers and other)
  • Optimized getting SacredUtils updates and logic bug fixes
  • Optimized changing SacredUtils ui language and theme
  • Optimized SacredUtils logger, now logger on en language
  • Optimized loading SacredUtils application settings
  • Optimized loading Sacred game settings (Without convert)
  • Optimized applying Sacred game settings (Without convert)
  • Optimized making backup configuration files, and bug fixes
  • Optimized getting SacredUtils font settings random splashes
  • Added ability to disabling SacredUtils event logging
  • Added ability to changing SacredUtils user interface scale
  • Added ability to changing language without reloading app
  • Added ability to disabling telemetry and getting statistics
  • Added ability to checking Sacred components on integrity
  • Added ability to creating generated colored nicknames
  • Added ability to run external sacred projects (in modif)
  • Added ability to disabling making backup configurations
  • Added ability to disabling \ enabling water animations
  • Added ability to disabling \ enabling lava animations
  • Added ability to disabling \ enabling bog animations
  • Added ability to disabling \ enabling footsteps visibility
  • Added ability to disabling \ enabling health visibility
  • Added ability to disabling \ enabling old game interface
  • Added ability to disabling \ enabling hashing components
  • Added ability to selecting startup sacred parameters
  • Added ability to disabling \ enabling showing changelog
  • Added ability to disabling \ enabling showing used memory
  • Added ability to fully disabling checking for updates