-
Notifications
You must be signed in to change notification settings - Fork 9
/
HackAura 0.1.js
370 lines (322 loc) · 15 KB
/
HackAura 0.1.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
///engine_flags=--language=es6
var scriptName = "mumyHackAura";
var scriptVersion = 0.1;
var scriptAuthor = "mumy++";
var Color = Java.type("java.awt.Color");
var LiquidBounce = Java.type("net.ccbluex.liquidbounce.LiquidBounce");
var AttackEvent = Java.type("net.ccbluex.liquidbounce.event.AttackEvent");
var EventState = Java.type("net.ccbluex.liquidbounce.event.EventState");
var AntiBot = Java.type("net.ccbluex.liquidbounce.features.module.modules.misc.AntiBot");
var EntityUtils = Java.type("net.ccbluex.liquidbounce.utils.EntityUtils");
var RotationUtils = Java.type("net.ccbluex.liquidbounce.utils.RotationUtils");
var ColorUtils = Java.type("net.ccbluex.liquidbounce.utils.render.ColorUtils");
var RenderUtils = Java.type("net.ccbluex.liquidbounce.utils.render.RenderUtils");
var MSTimer = Java.type("net.ccbluex.liquidbounce.utils.timer.MSTimer");
var BoolValue = Java.type("net.ccbluex.liquidbounce.value.BoolValue");
var FloatValue = Java.type("net.ccbluex.liquidbounce.value.FloatValue");
var IntegerValue = Java.type("net.ccbluex.liquidbounce.value.IntegerValue");
var ListValue = Java.type("net.ccbluex.liquidbounce.value.ListValue");
var TextValue = Java.type("net.ccbluex.liquidbounce.value.TextValue");
var GameSettings = Java.type("net.minecraft.client.settings.GameSettings");
var KeyBinding = Java.type("net.minecraft.client.settings.KeyBinding");
var EntityLivingBase = Java.type("net.minecraft.entity.EntityLivingBase");
var EntityDragon = Java.type("net.minecraft.entity.boss.EntityDragon");
var EntityGhast = Java.type("net.minecraft.entity.monster.EntityGhast");
var EntityGolem = Java.type("net.minecraft.entity.monster.EntityGolem");
var EntityMob = Java.type("net.minecraft.entity.monster.EntityMob");
var EntitySlime = Java.type("net.minecraft.entity.monster.EntitySlime");
var EntityAnimal = Java.type("net.minecraft.entity.passive.EntityAnimal");
var EntityBat = Java.type("net.minecraft.entity.passive.EntityBat");
var EntitySquid = Java.type("net.minecraft.entity.passive.EntitySquid");
var EntityVillager = Java.type("net.minecraft.entity.passive.EntityVillager");
var EntityPlayer = Java.type("net.minecraft.entity.player.EntityPlayer");
var ItemSword = Java.type("net.minecraft.item.ItemSword");
var C02PacketUseEntity = Java.type("net.minecraft.network.play.client.C02PacketUseEntity");
var C07PacketPlayerDigging = Java.type("net.minecraft.network.play.client.C07PacketPlayerDigging");
var C08PacketPlayerBlockPlacement = Java.type("net.minecraft.network.play.client.C08PacketPlayerBlockPlacement");
var BlockPos = Java.type("net.minecraft.util.BlockPos");
var EnumFacing = Java.type("net.minecraft.util.EnumFacing");
var Vec3 = Java.type("net.minecraft.util.Vec3");
function mumyHackAura() {
const setting = {
float: function (name, def, min, max, object) {
return object == null ? value.createFloat(name, def, min, max) : new _AdaptedValue(new (Java.extend(FloatValue, object))(name, def, min, max));
},
integer: function (name, def, min, max, object) {
return object == null ? value.createInteger(name, def, min, max) : new _AdaptedValue(new (Java.extend(IntegerValue, object))(name, def, min, max));
},
boolean: function (name, def, object) {
return object == null ? value.createBoolean(name, def) : new _AdaptedValue(new (Java.extend(BoolValue, object))(name, def));
},
list: function (name, values, def, object) {
return object == null ? value.createList(name, values, def) : new _AdaptedValue(new (Java.extend(ListValue, object))(name, values, def));
},
text: function (name, def, object) {
return object == null ? value.createText(name, def) : new _AdaptedValue(new (Java.extend(TextValue, object))(name, def));
}
};
const settings = {
maxDelay: setting.integer("MaxDelay", 10, 0, 1000, {
onChanged: function (oldValue, newValue) {
const i = settings.minDelay.get();
if (i > newValue) {
settings.maxDelay.set(i);
}
}
}),
minDelay: setting.integer("MinDelay", 5, 0, 1000, {
onChanged: function (oldValue, newValue) {
const i = settings.maxDelay.get();
if (i < newValue) {
settings.minDelay.set(i);
}
}
}),
hurtTime: setting.integer("HurtTime", 20, 0, 20),
range: setting.float("Range", 4, 0, 8, {
onChanged: function (oldValue, newValue) {
const i = settings.throughWallsRange.get();
if (i > newValue) {
settings.range.set(i);
}
}
}),
blockRange: setting.float("BlockRange", 5, 0, 10),
throughWallsRange: setting.float("ThroughWallsRange", 0, 0, 8, {
onChanged: function (oldValue, newValue) {
const i = settings.range.get();
if (i < newValue) {
settings.throughWallsRange.set(i);
}
}
}),
autoBlock: setting.boolean("AutoBlock", true),
attackTiming: setting.list("AttackTiming", ["Pre", "Post", "Frame"], "Frame"),
rotation: setting.list("Rotation", ["Off", "Strict", "Silent"], "Silent"),
};
let targetList = [];
let target;
const autoBlock = new AutoBlock();
const attackTimer = new MSTimer();
let attackDelay = 0;
const waitStateColor = new Color(126, 126, 126, 70);
const attackStateColor = new Color(37, 126, 255, 70);
this.getName = function () {
return "mumyHackAura";
}
this.getDescription = function () {
return "mumyHackAura-Module, By-mumy";
}
this.getCategory = function () {
return "Misc";
}
this.onEnable = function () {
targetList = [];
target = null;
}
this.onDisable = function () {
autoBlock.reset();
this.onEnable();
}
this.onUpdate = function () {
if (mc.thePlayer.isRiding()) {
autoBlock.reset();
}
}
this.onMotion = function (event) {
const eventState = event.getEventState();
if (eventState === EventState.PRE) {
updateTarget();
if (targetList.length === 0) {
autoBlock.reset();
return;
} if (target == null && settings.autoBlock.get()) {
autoBlock.checkAndStart();
}
autoBlock.checkAndUpdate();
} if (eventState === (settings.attackTiming.get() === "Pre" ? EventState.PRE : EventState.POST)) {
runAttack();
}
}
this.onRender3D = function (event) {
if (settings.attackTiming.get() === "Frame") {
runAttack();
} for (let i = 0; i < targetList.length; ++i) {
const entity = targetList[i];
RenderUtils.drawPlatform(entity, entity === target ? attackStateColor : waitStateColor);
}
}
this.onWorld = function (event) {
moduleManager.getModule(this.getName()).setState(false);
}
this.addValues = function (values) {
for (let i in settings) {
values.add(settings[i]);
}
}
function updateTarget() {
targetList = [];
target = null;
const player = mc.thePlayer;
const entityList = mc.theWorld.loadedEntityList;
const hurtTime = settings.hurtTime.get();
const range = settings.range.get();
const throughWallsRange = settings.throughWallsRange.get();
const maxRange = Math.max(range, settings.blockRange.get());
for (let i = 0; i < entityList.length; ++i) {
const entity = entityList[i];
const distance = getDistanceToEntityBox(entity);
if (!(entity.hurtResistantTime > hurtTime) && (player.canEntityBeSeen(entity) ? distance < maxRange : distance < throughWallsRange) && isEnemy(entity)) {
targetList.push(entity);
}
} if (targetList.length === 0) {
return;
}
targetList.sort(function (a, b) {
return getDistanceToEntityBox(a) - getDistanceToEntityBox(b);
}).sort(function (a, b) {
return a.hurtResistantTime - b.hurtResistantTime;
});
for (let i = 0; i < targetList.length; ++i) {
const entity = targetList[i];
if (getDistanceToEntityBox(entity) < range && updateRotation(entity)) {
target = entity;
break;
}
}
}
function updateRotation(entity) {
if (settings.rotation.get() !== "Off") {
const player = mc.thePlayer;
const size = entity.getCollisionBorderSize();
const bb = entity.getEntityBoundingBox().expand(size, size, size);
smoothRotation(RotationUtils.toRotation(new Vec3(entity.posX, Math.max(bb.minY, Math.min(player.posY + player.getEyeHeight(), bb.maxY)), entity.posZ), false));
}
return true;
}
function smoothRotation(rotation) {
const gameSettings = mc.gameSettings;
const mouseSensitivity = gameSettings.mouseSensitivity;
const limitedRotation = RotationUtils.limitAngleChange(RotationUtils.serverRotation, rotation, 180);
gameSettings.mouseSensitivity = 0;
if (settings.rotation.get() === "Silent") {
RotationUtils.setTargetRotation(limitedRotation, 0);
} else {
limitedRotation.toPlayer(mc.thePlayer);
}
gameSettings.mouseSensitivity = mouseSensitivity;
}
function runAttack() {
if (target == null) {
return;
} if (attackTimer.hasTimePassed(attackDelay)) {
attackEntity(target);
attackTimer.reset();
const maxDelay = settings.maxDelay.get();
const minDelay = settings.minDelay.get();
attackDelay = minDelay + Math.floor(Math.random() * (maxDelay - minDelay));
}
}
function attackEntity(entity) {
autoBlock.checkAndStop();
LiquidBounce.eventManager.callEvent(new AttackEvent(entity));
mc.thePlayer.swingItem();
mc.getNetHandler().addToSendQueue(new C02PacketUseEntity(entity, C02PacketUseEntity.Action.ATTACK));
if (settings.autoBlock.get() || autoBlock.isPlayerBlocking()) {
autoBlock.checkAndStart();
}
}
function isEnemy(entity) {
if (entity instanceof EntityLivingBase && (EntityUtils.targetDead || entity.isEntityAlive() && entity.getHealth() > 0) && entity !== mc.thePlayer) {
if (!EntityUtils.targetInvisible && entity.isInvisible()) {
return false
} if (EntityUtils.targetPlayer && entity instanceof EntityPlayer) {
if (entity.isSpectator() || AntiBot.isBot(entity)) {
return false
} if (isFriend(entity) && !moduleManager.getModule("NoFriends").getState()) {
return false;
}
const teams = LiquidBounce.moduleManager.getModule("Teams");
return !teams.getState() || !teams.isInYourTeam(entity);
}
return EntityUtils.targetMobs && isMob(entity) || EntityUtils.targetAnimals && isAnimal(entity);
}
return false;
function isAnimal(entity) {
return entity instanceof EntityAnimal || entity instanceof EntitySquid || entity instanceof EntityGolem || entity instanceof EntityBat;
}
function isFriend(entity) {
return entity instanceof EntityPlayer && entity.getName() != null && LiquidBounce.fileManager.friendsConfig.isFriend(ColorUtils.stripColor(entity.getName()));
}
function isMob(entity) {
return entity instanceof EntityMob || entity instanceof EntityVillager || entity instanceof EntitySlime || entity instanceof EntityGhast || entity instanceof EntityDragon;
}
}
function getDistanceToEntityBox(entity) {
const size = entity.getCollisionBorderSize();
const bb = entity.getEntityBoundingBox().expand(size, size, size);
const eyes = mc.thePlayer.getPositionEyes(1);
const xDist = eyes.xCoord - Math.max(bb.minX, Math.min(eyes.xCoord, bb.maxX));
const yDist = eyes.yCoord - Math.max(bb.minY, Math.min(eyes.yCoord, bb.maxY));
const zDist = eyes.zCoord - Math.max(bb.minZ, Math.min(eyes.zCoord, bb.maxZ));
return Math.sqrt(xDist * xDist + yDist * yDist + zDist * zDist);
}
function AutoBlock() {
this.change = false;
this.status = false;
const blockPos = new BlockPos(-1, -1, -1);
this.start = function () {
this.change = true;
this.status = true;
const player = mc.thePlayer;
player.setItemInUse(player.inventory.getCurrentItem(), 51213);
mc.getNetHandler().addToSendQueue(new C08PacketPlayerBlockPlacement(blockPos, 255, player.inventory.getCurrentItem(), 0, 0, 0));
KeyBinding.setKeyBindState(mc.gameSettings.keyBindUseItem.getKeyCode(), true);
}
this.stop = function () {
this.change = true;
this.status = false;
mc.getNetHandler().addToSendQueue(new C07PacketPlayerDigging(C07PacketPlayerDigging.Action.RELEASE_USE_ITEM, blockPos, EnumFacing.DOWN));
mc.thePlayer.stopUsingItem();
KeyBinding.setKeyBindState(mc.gameSettings.keyBindUseItem.getKeyCode(), false);
}
this.checkAndStop = function () {
if (mc.thePlayer.isBlocking()) {
this.stop();
}
}
this.checkAndStart = function () {
if (!mc.thePlayer.isBlocking() && itemIsSword()) {
this.start();
}
}
this.checkAndUpdate = function () {
if (this.status && !itemIsSword() && !GameSettings.isKeyDown(mc.gameSettings.keyBindUseItem)) {
this.stop();
}
}
this.reset = function () {
if (!this.change) {
return;
} if (this.status && !GameSettings.isKeyDown(mc.gameSettings.keyBindUseItem)) {
this.stop();
}
this.change = false;
}
this.isPlayerBlocking = function () {
return GameSettings.isKeyDown(mc.gameSettings.keyBindUseItem) && itemIsSword();
}
function itemIsSword() {
const heldItem = mc.thePlayer.getHeldItem();
return heldItem != null && heldItem.getItem() instanceof ItemSword;
}
}
}
let client;
function onLoad() {}
function onEnable() {
client = moduleManager.registerModule(new mumyHackAura());
}
function onDisable() {
moduleManager.unregisterModule(client);
}