diff --git a/scripting/triggers/bg2triggers.htm b/scripting/triggers/bg2triggers.htm index 8139a648..75fd6ad3 100644 --- a/scripting/triggers/bg2triggers.htm +++ b/scripting/triggers/bg2triggers.htm @@ -596,7 +596,7 @@ Returns true only if the specified object can carry no more items.

0x40C2 HasItemEquipedReal(S:ResRef*,O:Object*)
- Returns true only if the specified object has the specified item equipped and it is in use. This trigger does not work for Melf's Minute Meteors.
+ Returns true if the specified object has the specified item outside the general inventory slots. Unlike HasItemEquiped it only checks the equipped weapon slot, not all of them. This trigger does not work for Melf's Minute Meteors or other magically created weapons.

0x40C3 XP(O:Object*,I:XP)
Returns true if the specified object has experience points equal to the number specified.
diff --git a/scripting/triggers/bgeetriggers.htm b/scripting/triggers/bgeetriggers.htm index 2159ef3f..3880fbc1 100644 --- a/scripting/triggers/bgeetriggers.htm +++ b/scripting/triggers/bgeetriggers.htm @@ -1219,7 +1219,8 @@
0x40C2 HasItemEquipedReal(S:ResRef*,O:Object*)
- Returns true only if the specified object has the specified item equipped and it is in use. This trigger does not work for items created by opcode #111 (such as Melf's Minute Meteors). + Returns true if the specified object has the specified item outside the general inventory slots. Unlike H +asItemEquiped it only checks the equipped weapon slot, not all of them. This trigger does not work for items created by opcode #111 (such as Melf's Minute Meteors).

diff --git a/scripting/triggers/psteetriggers.htm b/scripting/triggers/psteetriggers.htm index 20a4343a..3a3233c1 100644 --- a/scripting/triggers/psteetriggers.htm +++ b/scripting/triggers/psteetriggers.htm @@ -1219,7 +1219,9 @@
0x40C2 HasItemEquipedReal(S:ResRef*,O:Object*)
- Returns true only if the specified object has the specified item equipped and it is in use. This trigger does not work for items created by opcode #111 (such as Melf's Minute Meteors). + Returns true if the specified object has the specified item outside the general inventory slots. Unlike H +asItemEquiped it only checks the equipped weapon slot, not all of them. This trigger does not work for items +created by opcode #111 (such as Melf's Minute Meteors).