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Signal detected event
Triggered when a signal source is detected.
When using this event in the Speech responder the information about this event is available under the event
object. The available variables are as follows
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source
The signal source -
factionstate
The faction state that triggered the signal source, if any -
faction
The faction affected by the signal source, if any -
secondsremaining
The time before the signal expires, in seconds -
stationsignal
True if the signal source is a station -
threatlevel
The risk posed by the signal source. Higher numbers are more dangerous. -
unique
True if this is the first signal of this type detected within the star system
To respond to this event in VoiceAttack, create a command entitled ((EDDI signal detected)). The event information can be accessed using the following VoiceAttack variables
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{TXT:EDDI signal detected faction}
The faction affected by the signal source, if any -
{TXT:EDDI signal detected factionstate}
The faction state that triggered the signal source, if any -
{DEC:EDDI signal detected secondsremaining}
The time before the signal expires, in seconds -
{TXT:EDDI signal detected source}
The signal source -
{BOOL:EDDI signal detected stationsignal}
True if the signal source is a station -
{INT:EDDI signal detected threatlevel}
The risk posed by the signal source. Higher numbers are more dangerous. -
{BOOL:EDDI signal detected unique}
True if this is the first signal of this type detected within the star system