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Ship locker event

Tkael edited this page Jun 1, 2021 · 3 revisions

Triggered when you obtain the contents of your ship's micro-resource materials locker. When using this event in the Speech responder the information about this event is available under the event object. The available variables are as follows

  • inventory The items stored in your ship's micro-resource materials locker (as a list of objects with name, category, and amount properties)

To respond to this event in VoiceAttack, create a command entitled ((EDDI ship locker)). The event information can be accessed using the following VoiceAttack variables

For more details on VoiceAttack integration, see https://github.com/EDCD/EDDI/wiki/VoiceAttack-Integration.

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