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I just noticed while playing on sevtech 3.0.7 today that whenever I repair my sharp bone with normal minecraft bones within my inventory I receive more bones within my crafting inventory as shown below, it is also worth mentioning the same occurs when crafting within my portable crafting table and presumably other crafting methods as well.
For some reason this is somewhat exponential when using large numbers of bones and when a stack is placed it can even become a stack of 126 bones as shown below.
Expected Behaviour
I would expect that this recipe would remove the bones as it consumes them to repair the sharp bone.
Steps to Reproduce (for bugs)
Place damaged sharp bone and multiple bones (just using 1 doesn't always seem to trigger this) into crafting section of inventory.
Take the repaired sharp bone from the crafted section of the inventory.
Logs
This did not cause the game to crash so I do not have a crash log
Client Information
Modpack Version: 3.0.7
Java Version: 1.8.0.171 (64 Bit)
Launcher Used: Twitch
Memory Allocated: 9,556mb
Server/LAN/Single Player: Single Player
Optifine Installed: Yes
Shaders Enabled: No
World Information
Modpack Version world created in: I don't know when the updates came out but the save was created somewhere in mid-April
Additional Content Installed: I removed better foliage as it reduced the lag I experienced when first running the pack
The text was updated successfully, but these errors were encountered:
Bug Report
I just noticed while playing on sevtech 3.0.7 today that whenever I repair my sharp bone with normal minecraft bones within my inventory I receive more bones within my crafting inventory as shown below, it is also worth mentioning the same occurs when crafting within my portable crafting table and presumably other crafting methods as well.
For some reason this is somewhat exponential when using large numbers of bones and when a stack is placed it can even become a stack of 126 bones as shown below.
Expected Behaviour
I would expect that this recipe would remove the bones as it consumes them to repair the sharp bone.
Steps to Reproduce (for bugs)
Logs
This did not cause the game to crash so I do not have a crash log
Client Information
World Information
The text was updated successfully, but these errors were encountered: