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Bones duplicating when repairing sharp bone #2779

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Tenebris-kane opened this issue Jun 7, 2018 · 1 comment
Closed

Bones duplicating when repairing sharp bone #2779

Tenebris-kane opened this issue Jun 7, 2018 · 1 comment

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@Tenebris-kane
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Bug Report

I just noticed while playing on sevtech 3.0.7 today that whenever I repair my sharp bone with normal minecraft bones within my inventory I receive more bones within my crafting inventory as shown below, it is also worth mentioning the same occurs when crafting within my portable crafting table and presumably other crafting methods as well.

2018-06-06_10 38 25
2018-06-06_10 38 33

For some reason this is somewhat exponential when using large numbers of bones and when a stack is placed it can even become a stack of 126 bones as shown below.

2018-06-06_10 40 21

Expected Behaviour

I would expect that this recipe would remove the bones as it consumes them to repair the sharp bone.

Steps to Reproduce (for bugs)

  1. Place damaged sharp bone and multiple bones (just using 1 doesn't always seem to trigger this) into crafting section of inventory.
  2. Take the repaired sharp bone from the crafted section of the inventory.

Logs

This did not cause the game to crash so I do not have a crash log

Client Information

  • Modpack Version: 3.0.7
  • Java Version: 1.8.0.171 (64 Bit)
  • Launcher Used: Twitch
  • Memory Allocated: 9,556mb
  • Server/LAN/Single Player: Single Player
  • Optifine Installed: Yes
  • Shaders Enabled: No

World Information

  • Modpack Version world created in: I don't know when the updates came out but the save was created somewhere in mid-April
  • Additional Content Installed: I removed better foliage as it reduced the lag I experienced when first running the pack
@artdude543
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Duplicate of #2358

@artdude543 artdude543 marked this as a duplicate of #2358 Jun 7, 2018
@triage-new-issues triage-new-issues bot removed the triage label Jun 7, 2018
@lock lock bot locked as resolved and limited conversation to collaborators Aug 6, 2018
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