diff --git a/Source/UnrealEnginePython/Private/UObject/UEPyMaterial.cpp b/Source/UnrealEnginePython/Private/UObject/UEPyMaterial.cpp index 38254a2e3..f68847766 100644 --- a/Source/UnrealEnginePython/Private/UObject/UEPyMaterial.cpp +++ b/Source/UnrealEnginePython/Private/UObject/UEPyMaterial.cpp @@ -148,7 +148,7 @@ PyObject *py_ue_set_material_static_switch_parameter(ue_PyUObject *self, PyObjec bool isExisting = false; for (auto& parameter : staticParameterSet.StaticSwitchParameters) { -#if ENGINE_MINOR_VERSION < 18 +#if ENGINE_MINOR_VERSION < 19 if (parameter.bOverride && parameter.ParameterName == parameterName) #else if (parameter.bOverride && parameter.ParameterInfo.Name == parameterName) @@ -163,7 +163,7 @@ PyObject *py_ue_set_material_static_switch_parameter(ue_PyUObject *self, PyObjec if (!isExisting) { FStaticSwitchParameter SwitchParameter; -#if ENGINE_MINOR_VERSION < 18 +#if ENGINE_MINOR_VERSION < 19 SwitchParameter.ParameterName = parameterName; #else SwitchParameter.ParameterInfo.Name = parameterName;