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Merge pull request #1142 from R0DnikOw/patch-23
Update once-human.mdx
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pages/api/live-game-data/supported-games/once-human.mdx

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@@ -43,7 +43,7 @@ Check the current game event status [here](/status/). Alternatively, you can eas
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key | Category | Values | Notes | Since GEP Ver. |
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------------ | ------------| ------------------------- | --------------------- | ------------- |
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gep_internal | gep_internal| Local + Public version number|See [notes](#gep_internal-note)| 258.0 |
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gep_internal | gep_internal| Local + Public version number|See [notes](#gep_internal-note)| 259.0 |
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#### *gep_internal* note
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key | Category | Values | Notes | Since GEP Ver. |
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------------ | ------------| ------------------------- | --------------------- | ------------- |
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scene | game_info | The current scene-state |See [notes](#scene-note) | 258.0 |
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scene | game_info | The current scene-state |See [notes](#scene-note) | 259.0 |
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#### *scene* note
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Possible Scene values:
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* lobby
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* ingame
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* mission_failed
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* death
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Data Example:
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Event | Event Data | Fired When | Notes | Since GEP Ver. |
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------------| -------------| --------------| -------------------------------------- | ---------------|
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match_start | nulll | In the beginning of each match| See [notes](#match_start-note) |258.0|
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match_end | nulll | At the end of each match| See [notes](#match_end-note) |258.0|
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knockout | nulll | When the local player is knockout| See [notes](#knockout-note) |259.0|
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levelUp | nulll | When the local player level up| See [notes](#levelUp-note) |259.0|
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match_start | nulll | In the beginning of each match| See [notes](#match_start-note) |259.0|
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match_end | nulll | At the end of each match| See [notes](#match_end-note) |259.0|
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#### *knockout* note
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Data Example:
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```json
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{"events":[{"name":"knockout","data":null}]}
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```
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#### *levelUp* note
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Data Example:
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```json
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{"events":[{"name":"levelUp","data":null}]}
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```
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#### *match_start* note
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