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Reorganize elements and add missing
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elements/Drawing/dx-font.yaml

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name: dx-font
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description: |
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The **DX font** class represents a custom typeface which can be used in the **Drawing functions**. A DX font is created with [dxCreateFont](/dxCreateFont) and can be used as a parameter in [dxDrawText](/dxDrawText).

elements/Drawing/shader.yaml

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name: shader
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# In the old wiki, this element is a type of "material" element
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description: |
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The shader class represents a Microsoft HLSL Effect File(.fx) loaded by the client, which can be used instead of a texture when calling [dxDrawImage](/dxDrawImage).
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elements/Drawing/texture.yaml

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name: texture
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# In the old wiki, this element is a type of "material" element
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description: |
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The texture class represents a source of renderable pixels which can be used as an image with [dxDrawImage](/dxDrawImage), [dxDrawImageSection](/dxDrawImageSection) or as a value in [dxSetShaderValue](/dxSetShaderValue).
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