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notes/bytecode-initial.md

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Because FunctionalScript is a subset of JavaScript, we can use third-party JavaScript engines to bootstrap our parser, which is written in FunctionalScript, without circular dependencies. In Rust, we only need to implement a generic byte code deserializer that reads byte code and invokes VM API functions.
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`Deno` is a good candidate because it's written on Rust and can be added as `DevDependency`: https://crates.io/crates/deno
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`Deno` is a good candidate because it's written on Rust and can be added as `DevDependency`: https://crates.io/crates/deno.
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### Build Stage:
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