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request.TitleId=PlayFab.settings.titleId!=null ? PlayFab.settings.titleId : request.TitleId;if(request.TitleId==null)throw"Must be have PlayFab.settings.titleId set to call this method";
/ Signs the user in using the Android device identifier, returning a session identifier that can subsequently be used for API calls which require an authenticated user
/ Signs the user into the PlayFab account, returning a session identifier that can subsequently be used for API calls which require an authenticated user
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/ Signs the user into the PlayFab account, returning a session identifier that can subsequently be used for API calls which require an authenticated user. Unlike most other login API calls, LoginWithEmailAddress does not permit the creation of new accounts via the CreateAccountFlag. Email addresses may be used to create accounts via RegisterPlayFabUser.
/ Signs the user into the PlayFab account, returning a session identifier that can subsequently be used for API calls which require an authenticated user. Unlike other login API calls, LoginWithEmailAddress does not permit the creation of new accounts via the CreateAccountFlag. Email accounts must be created using the RegisterPlayFabUser API or added to existing accounts using AddUsernamePassword.
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/ Signs the user into the PlayFab account, returning a session identifier that can subsequently be used for API calls which require an authenticated user. Unlike most other login API calls, LoginWithPlayFab does not permit the creation of new accounts via the CreateAccountFlag. Username/Password credentials may be used to create accounts via RegisterPlayFabUser, or added to existing accounts using AddUsernamePassword.
/ Register using Windows Hello authentication. Before a user can request a challenge or perform a signin the user must first either register or link a Windows Hello account.
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/ Registers a new PlayFab user account using Windows Hello authentication, returning a session ticket that can subsequently be used for API calls which require an authenticated user
/ Adds the specified generic service identifier to the player's PlayFab account. This is designed to allow for a PlayFab ID lookup of any arbitrary service identifier a title wants to add. This identifier should never be used as authentication credentials, as the intent is that it is easily accessible by other players.
/ The version of the leaderboard to get, when UseSpecificVersion is true.
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*/
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Version: number;
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Version?: number;
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/**
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/ If true, uses the specified version. If false, gets the most recent version.
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*/
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UseSpecificVersion: boolean;
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UseSpecificVersion?: boolean;
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/**
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/ If non-null, this determines which properties of the profile to return. If null, playfab will only include display names. On client, only ShowDisplayName, ShowStatistics, ShowAvatarUrl are allowed.
/ The version of the leaderboard to get, when UseSpecificVersion is true.
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*/
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Version: number;
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Version?: number;
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/**
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/ If true, uses the specified version. If false, gets the most recent version.
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*/
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UseSpecificVersion: boolean;
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UseSpecificVersion?: boolean;
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/**
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/ If non-null, this determines which properties of the profile to return. If null, playfab will only include display names. On client, only ShowDisplayName, ShowStatistics, ShowAvatarUrl are allowed.
/ The version of the leaderboard to get, when UseSpecificVersion is true.
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*/
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Version: number;
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Version?: number;
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/**
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/ If true, uses the specified version. If false, gets the most recent version.
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*/
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UseSpecificVersion: boolean;
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UseSpecificVersion?: boolean;
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/**
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/ If non-null, this determines which properties of the profile to return. If null, playfab will only include display names. On client, only ShowDisplayName, ShowStatistics, ShowAvatarUrl are allowed.
/ The version of the leaderboard to get, when UseSpecificVersion is true.
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*/
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Version: number;
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Version?: number;
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/**
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/ If true, uses the specified version. If false, gets the most recent version.
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*/
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UseSpecificVersion: boolean;
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UseSpecificVersion?: boolean;
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/**
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/ If non-null, this determines which properties of the profile to return. If null, playfab will only include display names. On client, only ShowDisplayName, ShowStatistics, ShowAvatarUrl are allowed.
/ Server authentication code obtained on the client by calling getServerAuthCode() (https://developers.google.com/identity/sign-in/android/offline-access) from Google Play for the user.
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*/
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ServerAuthCode?: string;
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/**
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/ OAuth 2.0 access token obtained on the client by calling the getAccessToken() Google client API.
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*/
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AccessToken?: string;
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/**
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/ If another user is already linked to the account, unlink the other user and re-link.
/ OAuth 2.0 server authentication code obtained on the client by calling the getServerAuthCode() (https://developers.google.com/identity/sign-in/android/offline-access) Google client API.
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*/
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ServerAuthCode?: string;
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/**
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/ OAuth 2.0 access token obtained on the client by calling the getAccessToken() Google client API.
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*/
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AccessToken?: string;
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/**
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/ Automatically create a PlayFab account if one is not currently linked to this Google account.
/ The version of the leaderboard to get, when UseSpecificVersion is true.
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*/
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Version: number;
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Version?: number;
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/**
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/ If true, uses the specified version. If false, gets the most recent version.
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*/
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UseSpecificVersion: boolean;
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UseSpecificVersion?: boolean;
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/**
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/ If non-null, this determines which properties of the profile to return. If null, playfab will only include display names. On client, only ShowDisplayName, ShowStatistics, ShowAvatarUrl are allowed.
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