|
3 | 3 | "c2cpacket.malformedPacket": "你收到了一个格式错误的客户端到客户端数据包:",
|
4 | 4 | "c2cpacket.messageC2CPacket.incoming": "%s -> 你:%s",
|
5 | 5 | "c2cpacket.messageC2CPacket.outgoing": "你 -> %s:%s",
|
| 6 | + "c2cpacket.messageTooLong": "消息太长(最多255个字符)得到%s个字符", |
6 | 7 | "c2cpacket.publicKeyNotFound": "未找到公共密匙",
|
7 | 8 | "c2cpacket.receivedC2CPacket": "你收到了一个客户端到客户端数据包,但你不接受传入客户端到客户端的数据包!悬停以查看原始数据包",
|
8 | 9 | "c2cpacket.sentC2CPacket": "你发送了一个客户端到客户端数据包,但你不接受传入客户端到客户端的数据包!",
|
| 10 | + "c2cpacket.startTwoPlayerGameC2CPacket.incoming": "%s邀请您参加%s的游戏", |
| 11 | + "c2cpacket.startTwoPlayerGameC2CPacket.incoming.accept": "同意", |
| 12 | + "c2cpacket.startTwoPlayerGameC2CPacket.incoming.accept.hover": "点击以同意", |
| 13 | + "c2cpacket.startTwoPlayerGameC2CPacket.incoming.accepted": "%s已经接受了你的邀请%s", |
| 14 | + "c2cpacket.startTwoPlayerGameC2CPacket.outgoing.accept": "接受邀请,你的对手将先走", |
| 15 | + "c2cpacket.startTwoPlayerGameC2CPacket.outgoing.invited": "你邀请%s参加%s的游戏", |
9 | 16 |
|
10 | 17 | "chorusManip.goalTooFar": "目标过远!",
|
11 | 18 | "chorusManip.landing.failed": "降落操作不可用",
|
|
33 | 40 | "commands.cbook.commandException": "你没有手握书本",
|
34 | 41 | "commands.cbook.success": "成功编辑书本",
|
35 | 42 |
|
| 43 | + "commands.cbuildinfo.success": "运行clientcommands在%s版本上(%s@{%s})", |
| 44 | + |
36 | 45 | "commands.ccalc.expected": "期望的标识符%s",
|
37 | 46 | "commands.ccalc.invalidArgumentCount": "函数“%s”无法接受%s个自变量",
|
38 | 47 | "commands.ccalc.parse": "表达式解析结果:%s",
|
|
53 | 62 | "commands.ccalcstack.success.empty.exact": "%s个物品是正好%s组",
|
54 | 63 | "commands.ccalcstack.success.exact": "%s个%s是正好%s组",
|
55 | 64 |
|
| 65 | + "commands.ccallback.failed": "未知或过期的回调", |
| 66 | + |
| 67 | + "commands.cconnectfour.name": "四子棋", |
| 68 | + |
56 | 69 | "commands.ccrackrng.failed": "破解玩家随机种子失败",
|
57 | 70 | "commands.ccrackrng.failed.help": "提示:RNG控制并不在一些被修改过的服务器有效,特别是Paper端",
|
| 71 | + "commands.ccrackrng.failed.unexpectedCall": "由于意外的RNG调用而无法破解玩家种子:%s", |
58 | 72 | "commands.ccrackrng.retries": "正在破解玩家随机种子,尝试次数:%s/%s",
|
59 | 73 | "commands.ccrackrng.starting": "正在破解玩家随机种子",
|
60 | 74 | "commands.ccrackrng.success": "成功破解玩家随机种子:%s",
|
|
78 | 92 | "commands.cenchant.needEnchantingPrediction": "本命令需要启用附魔预测",
|
79 | 93 | "commands.cenchant.success": "正在开始操控附魔…",
|
80 | 94 | "commands.cenchant.uncracked": "你需要先破解随机种子",
|
| 95 | + "commands.cenchant.unexpectedCall": "由于意外的RNG调用而导致停止附魔操纵:%s", |
81 | 96 |
|
82 |
| - "commands.cfind.found": "在%2$s找到%1$s, 距离你%3$s格", |
| 97 | + "commands.cfind.found": "找到%s位于%s,%s格远", |
83 | 98 | "commands.cfind.keepSearching.success": "正在搜寻实体",
|
84 | 99 | "commands.cfind.noMatch": "未找到匹配查找条件的实体",
|
85 | 100 | "commands.cfind.success": "找到%s个匹配查找条件的实体",
|
|
88 | 103 | "commands.cfindblock.starting": "正在搜索:%s",
|
89 | 104 | "commands.cfindblock.success": "离你最近的匹配方块在%s,距离你%s格",
|
90 | 105 |
|
91 |
| - "commands.cfinditem.match": "在%3$s找到了%1$s个%2$s", |
| 106 | + "commands.cfinditem.match": "%s个%s被找到于%s", |
92 | 107 | "commands.cfinditem.match.entity": "%s个%s在%s中被找到,位于%s",
|
93 | 108 | "commands.cfinditem.starting": "正在搜索%s",
|
94 | 109 | "commands.cfinditem.starting.keepSearching": "正在持续搜索%s",
|
|
116 | 131 |
|
117 | 132 | "commands.cfov.success": "将视场角设为%s",
|
118 | 133 |
|
| 134 | + "commands.cfps.getMaxFps": "最大FPS是%s", |
| 135 | + "commands.cfps.getMaxFps.unlimited": "最大FPS是无限", |
| 136 | + "commands.cfps.resetMaxFps.success": "停止重写最大FPS", |
| 137 | + "commands.cfps.setMaxFps": "设置最大FPS为%s", |
| 138 | + "commands.cfps.setMaxFps.unlimited": "设置最大FPS为无限", |
| 139 | + |
119 | 140 | "commands.cfunction.limitReached": "已达到命令限制(%s)",
|
120 | 141 | "commands.cfunction.success": "从函数%s中运行%s个命令",
|
121 | 142 |
|
|
129 | 150 | "commands.cghostblock.fill.success": "成功填充%s个幽灵方块",
|
130 | 151 | "commands.cghostblock.set.success": "成功放置幽灵方块",
|
131 | 152 |
|
| 153 | + "commands.cgive.noSpace": "你的背包中没有空间存放这些物品", |
132 | 154 | "commands.cgive.notCreative": "仅创造模式玩家可以将物品给予自己",
|
133 | 155 | "commands.cgive.success": "成功给予%s个%s给自己",
|
134 | 156 |
|
|
155 | 177 |
|
156 | 178 | "commands.client.blockpos": "(%s,%s,%s)",
|
157 | 179 | "commands.client.cancel": "取消",
|
| 180 | + "commands.client.componentTooDeeplyNested": "聊天组件嵌套过深", |
158 | 181 | "commands.client.crack": "破解",
|
159 | 182 | "commands.client.enable": "启用",
|
160 | 183 | "commands.client.expectedRegex": "无效的正则表达式%s",
|
|
183 | 206 | "commands.clisten.sentPacket": "发送了以下数据包:%s",
|
184 | 207 | "commands.clisten.unknownPacket": "未知数据包%s",
|
185 | 208 |
|
| 209 | + "commands.cmap.export.success.hand": "成功保存手持地图为%s", |
| 210 | + "commands.cmap.export.success.world": "成功保存准心地图为%s", |
| 211 | + "commands.cmap.failedSave": "保存地图到文件失败", |
| 212 | + "commands.cmap.noHeldMap": "你没有持有或看向地图", |
| 213 | + |
186 | 214 | "commands.cminesweeper.tooManyMines": "地雷数量过多,必须在0到9之间并小于砖块总数",
|
187 | 215 |
|
188 | 216 | "commands.cparticle.success": "成功显示粒子效果%s",
|
|
210 | 238 |
|
211 | 239 | "commands.crender.entities.success": "实体渲染规则已更新",
|
212 | 240 |
|
| 241 | + "commands.creply.messageTooLong": "你的回复太长(最大:%s,给定:%s)", |
| 242 | + "commands.creply.noTargetFound": "找不到回复目标", |
| 243 | + |
213 | 244 | "commands.csignsearch.starting": "正在搜索告示牌",
|
214 | 245 |
|
| 246 | + "commands.csnap.airborne": "你在空中时不能移动", |
| 247 | + "commands.csnap.cannotFit": "玩家无法适应该位置", |
| 248 | + "commands.csnap.clickToTeleportDisabled": "禁用点击传送", |
| 249 | + "commands.csnap.clickToTeleportEnabled": "启用点击传输", |
| 250 | + "commands.csnap.success": "移动到 %s %s %s", |
| 251 | + "commands.csnap.tooFar": "你只能移动到最远1方块的位置", |
| 252 | + "commands.csnap.wall": "你不能移动到墙上", |
| 253 | + |
215 | 254 | "commands.cstartup.add.success": "在启动文件中添加了命令",
|
216 | 255 | "commands.cstartup.couldNotCreateFile": "无法创建启动文件",
|
217 | 256 | "commands.cstartup.couldNotEdit": "无法编辑启动文件",
|
|
227 | 266 | "commands.ctask.stop.noMatch": "没有匹配的任务",
|
228 | 267 | "commands.ctask.stop.success": "已停止%s个任务",
|
229 | 268 |
|
| 269 | + "commands.ctictactoe.name": "井字棋", |
| 270 | + |
230 | 271 | "commands.ctime.reset.success": "当前时间与服务器相同",
|
231 | 272 |
|
232 | 273 | "commands.ctitle.cleared": "已清除的标题",
|
|
260 | 301 | "commands.cvar.remove.success": "成功删除变量“%s”",
|
261 | 302 | "commands.cvar.saveFile.failed": "无法保存变量文件",
|
262 | 303 |
|
| 304 | + "commands.cwaypoint.add.success": "成功添加导航点“%s”位于%s在%s", |
| 305 | + "commands.cwaypoint.alreadyExists": "名称为“%s”的导航点已经存在", |
| 306 | + "commands.cwaypoint.edit.success": "导航点“%s”已成功修改到%s在%s", |
| 307 | + "commands.cwaypoint.list": "- “%s”位于%s在%s", |
| 308 | + "commands.cwaypoint.list.empty": "没有可用的导航点", |
| 309 | + "commands.cwaypoint.notFound": "找不到名称为“%s”的导航点", |
| 310 | + "commands.cwaypoint.remove.success": "导航点“%s”已被移除", |
| 311 | + "commands.cwaypoint.saveFailed": "无法保存导航点文件", |
| 312 | + |
263 | 313 | "commands.cwe.playerNotFound": "未找到玩家",
|
264 | 314 |
|
265 | 315 | "commands.cweather.reset": "停止天气覆盖",
|
266 | 316 |
|
267 | 317 | "commands.cwiki.failed": "未能获取维基内容",
|
268 | 318 | "commands.cwiki.noContent": "那篇文章中没有用于介绍的段落",
|
269 | 319 |
|
| 320 | + "connectFourGame.draw": "绘制!", |
| 321 | + "connectFourGame.lost": "失败!", |
| 322 | + "connectFourGame.opponentMove": "你正在等待你的对手...", |
| 323 | + "connectFourGame.pieceRed": "红色", |
| 324 | + "connectFourGame.pieceSet": "你正在玩的是%s棋子", |
| 325 | + "connectFourGame.pieceYellow": "黄色", |
| 326 | + "connectFourGame.title": "四子棋对抗%s", |
| 327 | + "connectFourGame.won": "获胜!", |
| 328 | + "connectFourGame.yourMove": "这是你的行动", |
| 329 | + |
270 | 330 | "enchCrack.addInfo": "添加信息",
|
271 | 331 | "enchCrack.bookshelfCount": "书架数量:%s",
|
| 332 | + "enchCrack.bookshelfCount.actual": "实际书架数量:%s", |
| 333 | + "enchCrack.bookshelfCount.expected": "预期书架数量:%s", |
| 334 | + "enchCrack.bookshelfCount.incorrect": "不正确的书架数量", |
272 | 335 | "enchCrack.clues": "提示:",
|
273 | 336 | "enchCrack.enchantments": "附魔:",
|
274 | 337 | "enchCrack.insn.bookshelves": "需要的书架数:%s",
|
|
292 | 355 | "minesweeperGame.title": "扫雷",
|
293 | 356 |
|
294 | 357 | "playerManip.notEnoughItems": "物品数量不足以破解玩家种子",
|
| 358 | + "playerManip.notEnoughItems.help": "帮助:将更多的物品放入你的背包中", |
295 | 359 | "playerManip.reset": "重新开始操控玩家随机数。原因:%s",
|
296 | 360 | "playerManip.reset.advancement": "获得了进度",
|
297 | 361 | "playerManip.reset.amethystChime": "在紫水晶上走动",
|
298 | 362 | "playerManip.reset.anvil": "使用了铁砧",
|
299 | 363 | "playerManip.reset.baneOfArthropods": "使用节肢杀手攻击了节肢生物",
|
| 364 | + "playerManip.reset.consume": "消耗", |
| 365 | + "playerManip.reset.crossbow": "使用弩", |
300 | 366 | "playerManip.reset.drink": "饮用",
|
301 | 367 | "playerManip.reset.dropItem": "扔出了物品",
|
302 | 368 | "playerManip.reset.enchanting": "附魔了物品",
|
303 | 369 | "playerManip.reset.enterWater": "进入水中",
|
304 | 370 | "playerManip.reset.entityCramming": "实体拥挤伤害",
|
| 371 | + "playerManip.reset.equipItem": "装备物品", |
| 372 | + "playerManip.reset.fallFlying": "使用鞘翅", |
305 | 373 | "playerManip.reset.food": "进食",
|
306 | 374 | "playerManip.reset.frostWalker": "使用了冰霜行者",
|
307 | 375 | "playerManip.reset.give": "使用了give命令",
|
|
326 | 394 | "playerManip.state.ench_cracking_2": "正在破解附魔种子2",
|
327 | 395 | "playerManip.state.half_cracked": "半破解",
|
328 | 396 | "playerManip.state.uncracked": "未破解",
|
| 397 | + "playerManip.throttled": "命中创造模式物品扔出限制", |
| 398 | + "playerManip.throttled.help": "帮助:尝试更改为生存模式", |
329 | 399 | "playerManip.throwError": "条件不可达成,或者需要丢出大于%s个物品",
|
330 | 400 | "playerManip.toolBreakWarning": "警告:工具还有%s耐久度",
|
331 | 401 | "playerManip.uncracked": "需要破解玩家种子",
|
|
336 | 406 | "ticTacToeGame.crosses": "叉(X)",
|
337 | 407 | "ticTacToeGame.noughts": "圈(O)",
|
338 | 408 | "ticTacToeGame.playingWith": "你正在与%s玩",
|
339 |
| - "ticTacToeGame.title": "井字棋对手:%s" |
| 409 | + "ticTacToeGame.title": "井字棋对手:%s", |
| 410 | + |
| 411 | + "twoPlayerGame.chat.draw": "您已经采取了行动,并在%s中绘制了%s", |
| 412 | + "twoPlayerGame.chat.lost": "%s已经在%s中做出了一个行动并赢了", |
| 413 | + "twoPlayerGame.chat.won": "你已经在%s中做出了一个行动并击败了%s!", |
| 414 | + "twoPlayerGame.clickToMakeYourMove": "单击此处以行动", |
| 415 | + "twoPlayerGame.incoming": "%s已经在%s中做出了一个行动", |
| 416 | + "twoPlayerGame.noGameWithPlayer": "目前没有和那个玩家一起玩游戏", |
| 417 | + "twoPlayerGame.playerNotFound": "玩家未找到" |
340 | 418 | }
|
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