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An idea for the "layers" and how the map space should be used. Deep SpaceContains vacuum of space. At the lower most bound of Deep Space is a impermeable layer of barrier. Deep Space is made up a grid of sections which players can navigate their ships to. Wormholes periodically open up randomly in Deep Space which allow for travel to and from Red Sky SpaceContains vacuum of space. Asteroids with atmos and materials generate here naturally. Mid SpaceContains vacuum of space. Asteroids with atmos and materials generate here naturally. SpaceContains vacuum of space.. Asteroids with atmos and materials generate here naturally. Spawn is ideally on the edge of space close to the Upper AtmosphereContains air. Outer most layer of the atmosphere, the only difference from the other planetary layers is that the skybox differs and no materials generate naturally here Lower AtmosphereContains air. Inner most layer of the atmosphere. Some materials generate here, but above around 128 is the limit of worldgen Planetary CrustContains air. At it's maximum depth of -11000 is an impermeable layer of bedrock. Gameplay Buffer ZoneContains vacuum of space. An exclusionary zone used for game mechanics when a player needs to be in an area. Playable areas are generally generated on the fly and consist of destructible and/or indestructible nodes. Void SpaceContains vacuum of space. The furthest section of space only reachable by first reaching |
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Main and Secondary Quests with a story about the server. It is not mandatory to do them just for fun and with some rewards the more you advance in them. Quests can be placed from time to time. Economy based on mining similar to Minecraft but with a new currency just for the game. Using the economy system and quests place POI in places on the map in which they can be traded for different items of low or high value. Taking advantage of the fact that the map can be fully explored given its size. |
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Test CoinTest Coin is a fake hybrid PoW/PoS cryptocurrency used as in-game currency in CryptechTest game. Test Coin can be "mined" in game by building a
Mining NodesPoS Miner
PoW Miner
ASIC PoW Miner
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Gameplay in regards to spaceships and explorationThis is a broad overlook at how the main gameplay loop could look like.Player upgrades his spaceship in order to explore further away lands as he progresses though lands.
Means of Transportation
Modular Spaceships
Maintenance & Material Supply
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Idea on new player spawn-ins:
More back stories could even become something the community could write and vote for, allowing us to add more over time. I really like the idea of having 'universe lore' and making it seem like there is a lot more activity going on beyond our small (huge to us compared to what we're used to) part of the galaxy. |
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I drew up an outline overview for how deepspace shall work.. |
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Discussion section for collecting ideas.
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