I'm CaptCaptain, and I work on random projects using video game dev tools such as the Overwatch Workshop.
Survive the Disasters is a custom game mode developed using the Overwatch Workshop. Players have to survive a series of disasters ranging from natural to artificial hazards. The mode is written in 🐍OverPy, a Python style high level language for the Workshop. I completed this project solo, being responsible for creating and developing the mode as well as the art used in the thumbnail.
Repository: https://github.com/CaptCaptain/SurviveTheDisastersOW
SVB's Creator PUGs was a event organized by content creator SVB to test potential Overwatch 2 changes with other content creators. The mode is written in 🐍OverPy, with my changes being in 📝OSTW before being merged. I'm responsible for changes to multiple heroes such as:
- a change to the hero Orisa that gives her an ability to gallop forward to deal damage
- a change to the hero Mercy that gives her an ability to allow her teammates to fly
- a system for transferring changes to the hero Echo when using her ability to duplicate another hero, ensuring the hero functions as close as possible to how she does in-game
Main Repository (after merging): https://github.com/Mitcheljager/svb-ow2
Individual Repository (before merging): https://github.com/CaptCaptain/ow2-svb-patch