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Releases: Animated-Java/animated-java

Animated Java 1.0.0 Pre-Release 2

18 Jun 15:03
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Fixes

  • Fixed crash on load when the local Minecraft assets cache doesn't exist.

⚠️ This is a PRE-RELEASE! ⚠️

This pre-release of Animated Java 1.0.0 is not fully battle tested. There will be bugs and issues.
PLEASE report any bugs or issues you find on our Github here!
This version of the plugin will not be available on the plugin store. You will have to manually download and install it.

Please Note!

This version only supports Minecraft 1.21 and above.

Installing Pre-Releases

Download the pre-release here
Follow these instructions to install this pre-release.

Animated Java v1.0.0-pre1

18 Jun 14:48
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Animated Java 1.0.0 Pre-Release 1

Hey guys!
Wow, it's been a while. But the wait for 1.0.0 is almost over!

This new version of Animated Java is completely re-written from the ground up. It's chock full of new features and improvements!

Major New Features

Performance Improvements

  • Animated Java is now over 25x faster than it was in 0.4.8.
  • Animation length no longer effects performance at all.
  • Removed snowball requirement from Locators.

Macro Functions

  • Animated Java takes full advantage of the new command macros, both internally and in the external function API. (Check out the new summon function!)

Text Displays

  • Added fully-functional text displays.
  • Supports all vanilla fonts. (Custom font support will come in the future!)

Vanilla Item / Block Displays

  • You can now create Rigs entirely from vanilla item and block models! Animated Java no longer requires a resource pack.

And tons more!

  • New Summon Commands setting for the root entity, and locators.
  • New Ticking Commands setting for locators.
  • New optional storage-based animation method. Reduces function count at the cost of performance.
  • New CMD Offset setting.
  • Variants panel now has drag-n-drop functionality.
  • Bone Configs can now be configured per-Variant.
  • Bone Configs have an optional GUI-based editor instead of just custom NBT.
  • AJ Rigs now have teleportation rotation interpolation enabled by default.
  • The Rig summon function now includes optional macro arguments for summoning Rigs with Variants already applied, or in the middle of an animation.
  • Locators no longer get left behind when there's no animations playing on a rig.
  • You can now preview the auto-generated renderbox of your Rig, and manually edit it if needed.

Full changelog available here

Improved Documentation!

I've been hard at work revamping the docs website. The last one kinda sucked.
This new site will be up under https://animated-java.github.io/ until 1.0.0 fully releases.

⚠️ This is a PRE-RELEASE! ⚠️

This pre-release of Animated Java 1.0.0 is not fully battle tested. There will be bugs and issues.
PLEASE report any bugs or issues you find on our Github here!
This version of the plugin will not be available on the plugin store. You will have to manually download and install it.

Please Note!

This version only supports Minecraft 1.21 and above.

Installing Pre-Releases

Download the pre-release here
Follow these instructions to install this pre-release.

Thank you everyone for your patience and support!

Legacy - Beta (Minecraft 1.19.4 - 1.20.6)

12 Jun 15:31
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The Beta version of Animated Java 1.0.0. Uses Display Entities to animate models, has partial support for item components.

Only use this version if you're planning on working in Minecraft 1.19.4 - 1.20.6.

Legacy - Armor Stand-based (Minecraft 1.16.4 - 1.19.3)

26 Apr 07:02
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The initial release of Animated Java that uses items on the heads of armor stands to animate models.

Only use this version if you're planning on working in Minecraft 1.16.4 - 1.19.3.