|
1 | 1 | # Blockbench
|
2 | 2 |
|
3 |
| -- [ ] Change the Collection setting type to allow single-click swapping of items between lists. |
4 |
| -- [ ] Look into adding a color picker for tintable vanilla items. |
5 |
| -- [ ] Add Variants to the UndoSystem (Blocked by vanilla Blockbench not supporting custom undo actions). |
6 |
| -- [ ] Remove `easingArgs` and `easingMode` from saved keyframes if `easingType` is `linear`. |
7 |
| -- [ ] Add an option to generate a `damage_flash` variant for mob-type entities. |
8 |
| -- [ ] Add a fix for 360 rotation snap by using `set_frame` instead of `apply_frame` for the first frame of the animation. |
| 3 | +- [ ] Change the Collection setting type to allow single-click swapping of items between lists. |
| 4 | +- [ ] Look into adding a color picker for tintable vanilla items. |
| 5 | +- [ ] Add Variants to the UndoSystem (Blocked by vanilla Blockbench not supporting custom undo actions). |
| 6 | +- [ ] Remove `easingArgs` and `easingMode` from saved keyframes if `easingType` is `linear`. |
| 7 | +- [ ] Add an option to generate a `damage_flash` variant for mob-type entities. |
| 8 | +- [ ] Add a fix for 360 rotation snap by using `set_frame` instead of `apply_frame` for the first frame of the animation. |
| 9 | +- [ ] Add an `Interaction` Outliner Element. |
9 | 10 |
|
10 | 11 | # Data Pack Compiler
|
11 | 12 |
|
12 |
| -- [ ] When applying variants, remove / replace any bones that have / had no elements with textured faces. |
13 |
| -- [ ] Add a system that detects the version of Minecraft that the data pack is being exported into. (Can probably use the level.dat of the world if it exists?) |
| 13 | +- [ ] When applying variants, remove / replace any bones that have / had no elements with textured faces. |
| 14 | +- [ ] Add a system that detects the version of Minecraft that the data pack is being exported into. (Can probably use the level.dat of the world if it exists?) |
14 | 15 |
|
15 | 16 | # Resource Pack
|
16 | 17 |
|
17 |
| -- [x] Warn the user when they have custom elements in their model, but have disabled the resource pack export. |
| 18 | +- [x] Warn the user when they have custom elements in their model, but have disabled the resource pack export. |
18 | 19 |
|
19 | 20 | # Plugin Exporter
|
20 | 21 |
|
21 |
| -- [x] Add an option to export a JSON file. |
| 22 | +- [x] Add an option to export a JSON file. |
22 | 23 |
|
23 | 24 | # Post 1.0.0
|
24 | 25 |
|
25 |
| -- [ ] Add support for [block-display.com's API](https://wiki.block-display.com/api/get-api) |
26 |
| -- [ ] Add support for custom fonts in TextDisplays. |
27 |
| -- [ ] Add support and previewing for interaction entity based locators. |
28 |
| -- [ ] Add support for previewing player skins on heads. |
| 26 | +- [ ] Add support for [block-display.com's API](https://wiki.block-display.com/api/get-api) |
| 27 | +- [ ] Add support for custom fonts in TextDisplays. |
| 28 | +- [ ] Add support and previewing for interaction entity based locators. |
| 29 | +- [ ] Add support for previewing player skins on heads. |
0 commit comments